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"The Cube made me realise something."

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Sun 26/12/04 at 16:55
Regular
Posts: 10,364
Firstly, as some people on this forum will know, I was an avid Xbox fanboy. After managing to mature and open my doors to other areas of gaming, I was introduced to the Gamecube by my fellow forum friends (emphasis on the alliteration) and purchased one to see what it was like. Impressed with what was on offer I bought many games, until, due to financial circumstances, it had to go.

Bring forward one year, I've shed my love for the Xbox and repurchased a Gamecube. Don't get me wrong, the Xbox is a great console, it's just it didn't interest me anymore. I became fed up with "Realistic Racer #121531443" and all of the 'realistic games' that are on offer. Gamecube had that 'thing', the 'thing' that puts the fun into gaming once again. I remember playing the Amiga and loving all the quirky little games like James Pond and Super Frog, all that just isn't really there on say the PS2 or Xbox.

It's these games that are unique, they offer that fun factor that anyone can play. Which leads me onto the title of the post, The Gamecube made me realise that Nintendo really do make fun games, proved by a session on Mario Kart: DD yesterday with my family. Thats right, you heard it, my family for christs sake. The controls were easily adapted to by my Mum and Dad and my brothers and sister enjoyed the frantic racing.

"So what? I play with my GC with my sisters and brothers all the time" I hear you cry, well lets put things straight here, other then myself, my family never ever played with me on my Xbox, the games were just too complicated for them to really understand. With Mario Kart, you just pick up the game, press A and go. There's nothing more to it, it sounds boring on paper, but it's as funny as hell in the game when you manage to plant a green koopa shell in the back of your sisters kart.

Yeah, it might of just been a Christmas thing, but It's made me realise that the Gamecube is a fun console to have and holds the potential for excellent multiplayer gaming.

It's made me realise that the Gamecube is, for once in my life, a console that I will keep until it's replaced with the next one up.

Heres to the future.

gamesfreak.
Sun 02/01/05 at 14:12
Regular
"The definitive tag"
Posts: 3,752
Games have the same affect on me sometimes. I found one of the bosses on Metroid Prime stupidly hard to beat and I didn't touch the game for 3 months. I went back eventually though and managed to beat him.
Sun 02/01/05 at 12:34
Regular
"0228"
Posts: 5,953
About a year ago.
Sun 02/01/05 at 12:15
Regular
"The definitive tag"
Posts: 3,752
JFH wrote:
> Mario and Luigi: Superstar Saga is evil. I had fun playing it until I
> reached Cackletta (the witch, I think that's her name) at the end of
> the game. It has to be the most frustrating boss battle ever. I must
> have killed her ten times but she kept respawning, I played that
> battle for about an hour before I finally died and then turned my GBA
> off in rage. I have never gone back.

How long ago was that?
Sun 02/01/05 at 00:24
Regular
"0228"
Posts: 5,953
Mario and Luigi: Superstar Saga is evil. I had fun playing it until I reached Cackletta (the witch, I think that's her name) at the end of the game. It has to be the most frustrating boss battle ever. I must have killed her ten times but she kept respawning, I played that battle for about an hour before I finally died and then turned my GBA off in rage. I have never gone back.
Sat 01/01/05 at 20:36
Regular
Posts: 18,185
gamesfreak wrote:
> Heh, awesome!
>
> Mario RPG? I would of never of thought it'd be something like that.

Although it is the second Paper Mario it is essentially the fourth Mario RPG game, the original (non-paper adventure) was aptly called Super Mario RPG whilst a superb GBA game called Mario and Luigi: Superstar Saga, also adopts a similar RPG system.
Sat 01/01/05 at 14:48
"period drama"
Posts: 19,792
I'd get all the pearls in BG&E ten times before I'd get all the coins in Sunshine. 'Twas a much more interesting adventure.

I suppose you didn't get the scanners early, being the tightarse that you are, which makes everything much more fun. And you get the nice feeling after each area that you've completely 100%-ed it, with all the pictures and that.
Sat 01/01/05 at 14:40
Regular
Posts: 9,848
Dringo wrote:
> Think about the chore of getting the pearls in Beyond Good and Evil,
> going back through those frustrating dungeons with the slightly
> clumsy control system. Or the fun factor of re-visiting and searching
> Mario Sunshine's deepest areas.

Ok.
First I agree with you.
Mario Sunshine is more fun to replay than Beyond Good And Evil.
Second. Remember what I said about finding the dungeons really mediocre?
They're a lot more fun the second time round, and because you know to get the "detectors" early, you're ready to search for secrets as you go.
The fighting is still a little clumsy, but you get better at it.

But the difference is here.
The pearls are in proper places by doing proper challenges.
No random searching as the Pearl Detector even tells you WHERE they are and all you have to do is the puzzle to get them.

Compare that to Mario Sunshine where you have to roam the entire level, randomly spraying EVERYTHING to see if perhaps that's where those Nintendo muppets thought it would be great to randomly hide a stupid blue coin.
Mario Sunshine:
Getting Shines. Fun.
Getting Red Coins that you can see. Fun.
Getting Blue Coins through challenges like the graffiti. Fun.
Randomly spraying everything in blind hope of turning up the odd blue coin. BLOODY TEDIOUS!

:-)
Fri 31/12/04 at 17:40
Regular
"thursdayton!"
Posts: 7,741
JFH wrote:
> Tphi wrote:
> Indeed, El Pianta (or whatever he was called) rules anyday.
>
> Il Piantissimo.

Cheers :) Close enough ^_^
Fri 31/12/04 at 16:25
Regular
Posts: 16,558
Paper Mario is good but I'm so used to the Tales Real time "fun" system :P
Fri 31/12/04 at 16:02
Regular
"0228"
Posts: 5,953
Tphi wrote:
> Indeed, El Pianta (or whatever he was called) rules anyday.

Il Piantissimo.

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