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Now this has got me thinking two ways. It could turn out as a successful RPG, racking up the sales like it's GBA brother did ever so well.
But on the other-hand I have a feeling the exploration side of the game won't work in 3D that well. Sure, the battles will look brilliant, as Colossuem has already proved, but the other side of the game I have my doubts about. And, even though the Cube is owned by loads of kids, I have a feeling it won't sell well. Maybe because little kids will get burned if they buy it, I don't know. But I've got a doubt in the back of my mind. It's probably just me being stupid, but there we are.
I won't buy it, because even though deep down my heart is telling me I love Pokemon, my mind knows I will get burned/kicked/eaten/stroked if I do buy it.
So kids, get excited!
For your idea, with the random battles, you may as well get some item right at the start of the game that you can equip to stop you ever getting into battles at all.
That would make more sense.
My way's best.
> IT would be rubbish to be able to see the wild pokemon, because then
> you could just pick and choose what you fight. The battles have to be
> random but you have to have the option of not competing in them.
Or they could have some kind of thing (a symbol or 3D icon or something like that, but better) that moves around the map, which doesn't give away which pokémon you'll be fighting.
That way it keeps the surprise and you can avoid them if you want.
And if it's 3D please god don't do the old cop out 2D game in a 3D viewpoint. Give us some up and down options, don't make it impossible to scale knee high ridges, as happens in far too many RPGs.