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Now this has got me thinking two ways. It could turn out as a successful RPG, racking up the sales like it's GBA brother did ever so well.
But on the other-hand I have a feeling the exploration side of the game won't work in 3D that well. Sure, the battles will look brilliant, as Colossuem has already proved, but the other side of the game I have my doubts about. And, even though the Cube is owned by loads of kids, I have a feeling it won't sell well. Maybe because little kids will get burned if they buy it, I don't know. But I've got a doubt in the back of my mind. It's probably just me being stupid, but there we are.
I won't buy it, because even though deep down my heart is telling me I love Pokemon, my mind knows I will get burned/kicked/eaten/stroked if I do buy it.
So kids, get excited!
A Tales of Symphonia battle system would be perfect, you can control your pokemon directly, in real time. It's four moves would be assigned to A, B, X and Y, and along with PP they would have a cooldown period before you can use them again. When you use an item your pokemon runs back to the trainer at the side.
Simple, yet effective. And more interesting than choosing from a menu.
> The moves just need to be short. None of you Blizzard 20 second
> rubbish. It's good the first time but after 20 times it gets VERY
> annoying. Developers should learn this.
Yes indeedy.
Maybe you should get a shorter version after the first few times you do it, or be able to turn them off in the options.
> If the battles are like Colleseum it will suck, for the simple reason
> that because it's in 'glorious 3D', everything takes frikking
> ages to happen, like the 30 second intro to each damn battle
> when it only takes one 5 second move to win..
There could be something like PM2's First Strike badge which lets you kill really weak enemies instantly without even having to fight.
This time just by lobbing a pokéball at them, or your pokémon just taking the initiative and beating the half-living crap out the other poor creature without you having to lift a finger.
I see what you mean though, they would have to tone down the battles and make them much quicker to complete.
They should allow you to travel through the worlds without coming into contact with a piece of grass.
Then, if you want to catch Pokemon, go find grass :)
But it would be best if it was basically just like the Wind Waker, and you ran around, and when you see a pokemon, you can throw a pokeball at it (whicheveryou choose) and then, when the pokeball opens, you can fight as the pokemon, or switch to the trainer to switch pokemon/use items etc.
That would be 1337
And the only way to escape would be to run.
Quickly.
After hitting them.
Slightly less so, but still crap.