The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
> Whats the aim of the game?
Depends how you want to play it.
You can follow quests, kill the local wildlife, gain some money and experience and move on when completed, or group up with others to take on more difficult, but more rewarding elite quests.
You could be a nomad, going from place to place, exploring, wandering, doing whatever you see fit while not restricting yourself to one particular place, or you could just join a Player Vs Player server, group up with dozens of other players and fight massive battles against rivals.
As for the overall aim, or objective, there is none. It’s an MMORPG, if you want to work to a goal, you have to decide yourself what that goal will be.
> Whats the aim of the game?
Kill monsters, get loot, level up.
[URL]http://www.morgoth.plus.com/goatboy.jpg[/URL]
> Yeah, but it's still not the same, people can choose just not to
> activate PVP and therefore remain invulnerable. Also, people on PVP
> servers are there for just that, everyone is training and willing to
> do battle with the opposite faction.
They can keep pvp off, but it just doesnt happen, people dont travel all the way from the eastern kingdoms to stand outside the crossroads and do nothing. Even people who may have come along to "spectate" invariably end up in the battle as they get the adrenalin rush and see their friends in need. A PvP server it is not, but good fights still happen and i know i won't be ganked to death when i have to go to the wetlands for the succubus quest.
> Whitestripes DX wrote:
> And this type of thing just
> never happened on PVE servers.
>
> Not since we started no, but in beta, even though I was still on a
> pve server almost nightly there were alliance raids on the
> crossroads. Im sure you can recall at least one of the times i told
> you about them.
Yeah, but it's still not the same, people can choose just not to activate PVP and therefore remain invulnerable. Also, people on PVP servers are there for just that, everyone is training and willing to do battle with the opposite faction.
>
> Also in PVP servers players duel all the time
>
> I'd say thats more to do with your server having a higher population
> than it being because it's pvp.
It's a new server and was still at low population when I logged in this evening. And like I said, everyone on it has joined to adventure and engage in PVP, therefore everyone wants to practise their skills.
I did 8 duels in Crossroads today, won 6 and lost 2. Also did Ragefire with my guild. It was a party entirely comprised of Rogues :)
Creepy joined this evening, he can at least back me up that people talk a lot more and it feels like more of a Horde, especcially when we spent half an hour mobbing French people.
> And this type of thing just
> never happened on PVE servers.
Not since we started no, but in beta, even though i was still on a pve server almost nightly there were alliance raids on the crossroads. Im sure you can recall at least one of the times i told you about them.
> Also in PVP servers players duel all the time
I'd say thats more to do with your server having a higher population than it being because it's pvp.
:'(
That sounded great.