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The Revolution will also be a wireless router for the home, connect broadband to it and it will allow nearby consoles to link and go online. Such as a DS for example.
Rumours:
Revolution will be VERY cheap, will be only a little more powerful than a Gamecube and vastly inferior to X-box 360 and PS3. There will be multiple controllers, touch screen, gyro and camera are all being touted.
If the latter is true then I told you Nintendo are gunning for a different market.
You, probably a spotty teen, know more than a billionaire japanese giant?
Do you?
What's that you don't?
Pity.
> Again, Nintendo will make their idea work.
Aha.
Bless you, Dringo.
How's this then?
Somehow removing the most basic, fundamental flaws with a design concept?
Game wrote:
> A) Tilt Sensitivity wont be incorporated into EVERY game.
Revolutionary!
Fool.
Personally I cannot see why Nintendo cannot offer both ways of playing, the complex games for the hardcore and the new style for the new generation of gamers...
Maybe they will.
I mean, I'm all for moving onwards but there's got to be a smooth transition along the way. Ditching the old control scheme would be a bit rash. The N64 kept the D-pad, even though the future was in analogue stick gaming.
Besides, it's supposed to be backwardly compatable with the Gamecube, right?
B) It will merely be an additional way to play - not the predominant control method.
C) I hope Nintendo dont mess things up.
With the rising costs of game development, most developers will need to make multi-format games and if Nintendo's N5 can't let them do this without minimal trouble, then people won't bother. I understand Nintendo's desire to attract new gamers, but to keep a game simple, don't use as many buttons... but leave the other buttons for the developers who want to make fancy games.
There's no reason Nintendo can't JUST use the A, X, B and Y face button for all their games and leave two triggers and two shoulder buttons for Ubi/EA/Retro who want to make fancy games. People use more than one button on a TV remote - using 4-6 on a gamepad isn't THAT hard. Use context sensitivity in first party games! The MAJORITY of N5 owners will be previous console owners that like Nintendo games and know how to play them. You can't forsake the masses in search of the few. If £3million in marketting programs don't attract gamers, then the fact your £200 console only has 4 buttons (the same as a £20 TOMY toy) certainly won't!!
I wish Nintendo would just go mainstream. They can still have their franchises and whatever - just don't do anything stupid! Apparently, we're not even going to find out at E3 how we play games, in case someone steals Nintendo's idea! Get a life, Miyamoto! Patent it, first and show us now!!
Pah!
+ RSI from tilting this hunk all over the place.
+ Have to keep ... perfectly ... still otherwise.
One reply made my heart warm:
"There’s a number of things wrong with your “theory”
Aside from Iwata already stating that touch screens won’t be part of Revolution’s controller, how much do you honestly think this is going to cost?"
And he's right. I don't think there's any way that Nintendo would put a touchscreen or any screen in their controllers. Don't forget that the Dreamcast VMUs had screens, and they are actually quite useless - they are only ever used to display accessory information. Even with games like 4 swords and Crystal Chronicals, they don't change the game itself, they just make it slightly easier to play. Now the obvious exception is something like Pac-Man Vs (A sublime little multiplayer game - one of the best ever), but there isn't really that much scope for screens in controllers, and I don't think Nintendo will do it, personally.
"I was hoping for something revolutionary, though this 3D stuff is nice, it is only evolutionary. There must be something else. And it must be related to gameplay rather than the display"
Now this guy is on the same wavelength as me. Just look at one example of the sort of equipment you'd need for this 3D thing: [URL]http://www.stereo3d.com/img/aeye2000med.jpg[/URL]. That's hardly going to incourage mothers to play games, like Iwata-sanwants, is it?
Also some good points raised about this - the sketch that the guy bases his whole assumptions on - [URL]http://www.joystiq.com/entry/1234000263029603/[/URL] - this patent, which to me has always seemed like a patent for isometric fixed camera angles.
Think about it - the patent is basically saying that the camera won't focus on any one point (like where you aim in an FPS game or the ball in a football game). Surely that means it will be fixed, isometric. Hardly sounds revolutionary, does it?
From that guy at "Broken Saints", who apparently had some "insider information" on the Revolution, [URL]http://brokensaints.com/blog/[/URL]. In the end it turns out he's just trying to publicise his site, as he just speculates that Gyroscoping control and Touchscreen integration, along with wireless will probably all feature.
What is interesting is that he says that the Revolution will have "Stereoscopic 3D gaming", like some IMAX cinemas provide, and which the film industry is planning on using in about 2007. He says that behind closed doors at last years E3, Nintendo showed off a "real-time 3D add on" for the GAMECUBE.
To me it all sounds a bit rubbish. I've already said why I don't think gyroscopic control is anything more than a less viable alternative form of control, and why touchsreens aren't a good idea (high unit cost - forces you to look at your controller instead of the TV - why not just use a DS? - and if you're not looking at the TV then the touschscreen just becomes a laptop touchpad aka as a compromise for a mouse), but this stereoscopic thing sounds quite rubbish too. Now I admit that I've never seen it before, but in all honesty is seems like it's just a rerelease of the crappy 3D glasses of the mid-nineties. You do need 3D glasses to use it, after all. Now forgive me for saying but playing games using a touchscreen, whilst moving your controller precisely and wearing 3D glasses doesn't exactly sound "simple", nor does it sound like anything that non-gamers would be interested in. To be honest it sounds like the Virtual Boy ver. 2.0, and that definitely is not a good thing.
> it's on PS2.
Morrowind?