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"More Revolution rumours"

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Wed 20/04/05 at 21:44
Regular
Posts: 18,185
Pretty much confirmed news:

The Revolution will also be a wireless router for the home, connect broadband to it and it will allow nearby consoles to link and go online. Such as a DS for example.

Rumours:

Revolution will be VERY cheap, will be only a little more powerful than a Gamecube and vastly inferior to X-box 360 and PS3. There will be multiple controllers, touch screen, gyro and camera are all being touted.

If the latter is true then I told you Nintendo are gunning for a different market.
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Sun 15/05/05 at 23:30
"period drama"
Posts: 19,792
Well, not long now and we'll know for sure.
Sun 15/05/05 at 23:26
Regular
Posts: 18,185
But that is also a rumour...

Christ almighty.

I did say it was a revolution rumour we've been doing revolution rumours for months and discussing them.
Sun 15/05/05 at 23:15
Regular
Posts: 165
Sorry to bring up an old topic but it just goes to show that you shouldnt believe everything you read on the net *coff* dringo *coff*

Taken from nintendo europe...
According to the early information, Revolution will combine powerful technology and gaming-focused features in Nintendo's smallest home game console yet.

and...

Thanks to Nintendo's hardware development partners IBM and ATI, the small system will be packed with power that will enable it to wow players with its graphics.
Thu 28/04/05 at 18:05
Regular
"In Soviet Russia..."
Posts: 3,934
Can't wait to see what Nintendo have got in store?

Either:

1) I'll get the time machine

2) Wait and see, young ones
Thu 28/04/05 at 17:59
Regular
Posts: 9,848
It would mean that the game could choose for itself the best way to control it, rather than being held back by the pad.
I know that using C-buttons for beat em ups was a nuisance and any game requiring a d-pad struggled on the GC.

Those examples come straight to mind.

I guess there could be personalisation software where you can design your own favourite pad set-up. :-)
Thu 28/04/05 at 16:06
Regular
"bit of a brain"
Posts: 18,933
Excuse me for being cynical but what's the point of having a touchscreen with pop out buttons? Why not just use regular buttons? Is it so you can have different amounts of buttons for each game? It would mean you had to learn a completely new layout for each game. Hardly easy to use.
Thu 28/04/05 at 13:59
Regular
Posts: 9,848
They'd need a screen that could pop out about 0.5 cm...
No tech around that can do that at the moment.
Also, it would have to be pressure sensetive (I mean, touching it is one thing, but touching it a certain hardness...).

The screen bit would be a piece of cake after that! :-D
Thu 28/04/05 at 10:35
"period drama"
Posts: 19,792
Strafio wrote:
> Well, you've got to have some reason, otherwise it doesn't go
> anywhere.
> Get's too repetitive.

Yeah, 'tis starting to get a bit so.
I'll leave it here, methinks. Until another groundless rumour breaks through, then I'll be off again.

> Anysway, stop binge bashing Dringo, get a proper design of your
> "pop out touchscreen buttons" idea and get it sent to
> Nintendo.
> That would the answer to ALL control problems (and leave Sony and MS
> in the dirt for a generation).

It would indeed.
Any ideas of how it could possibly work in a million years would be quite nice.
Thu 28/04/05 at 10:33
"period drama"
Posts: 19,792
Dringo wrote:
> No but it can help increase interactivity.
>
> How do you know how Nintendo's gyroscopic controllers are going to
> work?

Because of how gyroscopes work. It'll generally be a gyroscope ... in a controller. Hence "gyro controller", muh

And any kind of tilting thing loses all the accuracy of pushing a stick.
I'm gonna let my other points slide (just for you) and say Ninty will sort all that out.

In terms of accuracy, the analogue stick was a step forward over the D-Pad, because you had more specific control over everything. But this just seems like a step backwards - you can't easily see or tell how much or where exactly you're tilting the thing in the air.

> Nintendo are masters at game creation, what makes you think it is
> going to be awkward to play?

See above.

> I do not know what Nintendo are doing, I'm just open to the fact that
> a gyro controller could be ANYTHING! It could be a bracelet! I dunno,
> but whatever it is, if a gyro system is used (and it is likely to be
> an extra, used for a few games, rather than the full blown control
> method) then I can bet my bottom dollar it will work.

Then you can't state it as a revolution if it's an optional control scheme. If some games use it and some don't, that's kind of undermining the whole point.

A revolution should make all games use it - because it'll be a natural, perfect improvement in control (like the analogue stick, now standard)
I don't think gyro fits anywhere near this.

> Because Nintendo don't do shoddy products. At least not since 1992's
> Virtual Boy, and that wasn't a full blown next console.

Fair enough.

But then they do something utterly stupid, like the microphone for Mario Party, and are convinced it'll work no matter what the obvious, fatal flaws are in the design. Just glad they've seemingly canned all talk of voice recognition with the Revolution now.

And it seems like they're doing it again.
And we're not talking about a full blown next console, we're talking about the controller.
Thu 28/04/05 at 10:32
Regular
Posts: 9,848
Well, you've got to have some reason, otherwise it doesn't go anywhere.
Get's too repetitive.

Anysway, stop binge bashing Dringo, get a proper design of your "pop out touchscreen buttons" idea and get it sent to Nintendo.
That would the answer to ALL control problems (and leave Sony and MS in the dirt for a generation).
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