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It isn`t a tough code at all.
Try it.
> Did i post today......oh yeah i did.
What a completely pointless and waste off time post, and you have a go at me!?!?!?
Some people............
The Game
Though I'm sure it'll be a cool system, I hate what the
> X-Box is going to do to this industry. Frankly, I see it as the
> beginning of the end for Consoles, those nice, friendly things that
> were stable and never forced you to reboot.
They'll still be around... but now there will be more of a choice?
> In the last ten years or so, some of the
> best games I've played have been on the GameBoy.
True... but in the early 80's I had great fun with some ASCII games... which I remeber fondly now... however I still want things to moe on... computers have always been about near constant change and development.
The limitations
> involved with developing for a weaker system like the GameBoy have
> forced designers to be truly inventive.
As it was with the Speccy... And I think most coders today are wasteful with their resources...
> But, when it comes to ease and stability, when I
> want a guaranteed worthwhile gaming experience...I turn on any
> available console or handheld. Because I can trust that they'll be
> ready and willing to cooperate, not shoving some glitch or error
> message down my throat.
Comming back to a pretty standard Shanks question... how often do you get games errors? ... Personally... I havnt had a professional title crash on me, at all, since Ultima9 was released?
If you had a DC/PS2/GC or what ever with no operating system on it, you;'d put the disc in turn it on and absolutley nothing would happen.
The X-Box will suffer if it will have to run windows on it so it won't be as powerful as the PS2 or GC ever.