The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
yjr hs,rvinr smf cnpc dysmf mp vjsnvr
It isn`t a tough code at all.
Try it.
Montage Film Reviews freelancer Wendy McCredie MA has written a review of the Hammer Horror film 'Blood From The Mummy's Tomb' 1971 (dir. Seth Holt & Michael Carreras).
To read the review see here
That's the problem. I doubt
> it. If the X-Box is successful, it'll be because of its internal
> structure being based quite heavily off the PC's. Sony will follow
> suit with the PS3;
What do you mean by internal structure? ... I suspect the consoles will primarily be using custom chips, at least for another 2-3 generations... Which would stick them more in the Apple/Amiga class computer? ... or... as I REALLY suspect... have I missed the point entirely here?
Agreed. I want things to move on as well, so
> long as consoles remain distinctive from PCs.
Aye true... kind of like the difference between Pubs and Bars...
Add in also the fact that many gamers
> think graphics are the secret to a good game. *sighs*
Although when I had a Speccy, I used to look forward to the day when computer game graphics looked as good as the loading screens :)
My
> biggest problem when I speak of stability isn't regarding the game
> but rather the system's stability. I know quite a few people who are
> very avid PC gamers; they're constantly getting new games,
> downloading patches for them - I mean, they go that additional mile.
Windows overall stability does suck... which considering the stability of other PC based OS's does mean its not a problem inherant to the open system architecture...
Although I always download patches as I find them... I rarly find they have any effect to the game as I play, and that they often affect the more ususual systems config?
> But here's the deal: They also tend to perform a full-format on
> their PCs every few months or so, sometimes even more rapidly.
They really shouldnt need to do this... although if your using Win95/98 with a pre V5 Explorer... whach has a habit of burrowing further and further into the kernal every use until the system perminatly crashes :) ... I've never need to reformat, except for required times... when instyalling a new OS, changing HD partitions, etc..
> too. You download a patch and it alters a configuration in your OS's
> coding in order to work appropriately.
Going back to sloppy Games coding though huh? Though Ive only ever really noticed a performance hit as a result of Windows dodgy memory mangament... None of the games I've used have replaced any OS compnents, except by updateing DirectX, etc...?
>yjr [d3 ti;rd/
>yjr hs,rvinr smf cnpc dysmf mp vjsnvr
Which translates to:
the ps2 rules.
the gamecube and the xbox stand no chabce
Indeed the xbox and gamecube stand no chabce! Not standing for chabce is what good consoles do! :-p
> They'll still be around... but now there will be more of a choice? <
That's the problem. I doubt it. If the X-Box is successful, it'll be because of its internal structure being based quite heavily off the PC's. Sony will follow suit with the PS3; it'll become more like a PC since that seemed to work so well with the X-Box. Nintendo may not do this, but even Yamauchi will eventually have to realize that trying to compete with PC-based consoles is only going to get his systems killed. In the end, I honestly expect consoles to become nothing more than PCs that come with a controller for ease of gaming. They're already beginning to feature all the same peripherals as PCs.
> True... but in the early 80's I had great fun with some ASCII games... which I remeber fondly now... however I still want things to moe on...computers have always been about near constant change and development. <
Agreed. I want things to move on as well, so long as consoles remain distinctive from PCs.
> As it was with the Speccy... And I think most coders today are wasteful with their resources... <
Add in also the fact that many gamers think graphics are the secret to a good game. *sighs*
> Comming back to a pretty standard Shanks question... how often do you get games errors? ... Personally... I havnt had a professional title crash on me, at all, since Ultima9 was released? <
My biggest problem when I speak of stability isn't regarding the game but rather the system's stability. I know quite a few people who are very avid PC gamers; they're constantly getting new games, downloading patches for them - I mean, they go that additional mile. But here's the deal: They also tend to perform a full-format on their PCs every few months or so, sometimes even more rapidly. Should this be happening considering they themselves are computer programmers? No, not really, but they've told me that it's often unavoidable.
"See, the problems with a lot of these games is this: You got your standard OS, mostly Windows, and you install files into its framework that allow you to play these games up to the level they're meant to be played. This can happen with patches too. You download a patch and it alters a configuration in your OS's coding in order to work appropriately. Well, what happens is: Let's say one game changes the code in this way, then another one you're playing necessitates a change that alters it another way. Well, eventually, with all this mix-matching of code-changing, you're going to alter things so badly that the OS becomes unstable. Because the games or patches have altered the manner in which it functions enough that it no longer functions as it was meant to. Most OSs, especially Windows, are actually rather static. They aren't very flexible, they don't handle change well. This leads to the corruption of your system - it slows down, locks up more frequentally, and then gradually requires a full format just to get it back in working order." [This is from an essay one of my friends wrote, entitled "The Frailties of PC Gaming". He's mentioned to me that he refuses to buy a X-Box for a similar reason; it's because he (and he guesses that he speaks for numerous people) wants something different from both the PC and the console. He doesn't want them to be alike, because then you minimize what consoles were meant to be in the first place.]
He and I have talked about this a lot, and we share the same opinion on it. THAT's why I don't like what the X-Box could potentially bring about in this industry.
Thats my story, I say just don't give up, and RARE are looking for 14-18year old games testers so get there details from somewhere and give it a go, you never ever know!