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"Quake 4"

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This thread has been linked to the game 'Quake 4'.
Fri 21/10/05 at 01:10
Regular
Posts: 4,279
I swear I've just been playing Doom 3 for the last half an hour.

It's basically Doom 3 with different enemies.
Sat 29/10/05 at 10:57
Regular
"Lisan al-Gaib"
Posts: 7,093
So far, it's a far better game than D3.
Sun 23/10/05 at 12:40
Regular
"Captain to you."
Posts: 4,609
Q4 pretty good game the ending was a bit easy imo but there were some tough fights to get there.

Dark matter gun roxor.
Sun 23/10/05 at 10:35
Regular
Posts: 5,323
monkey_man wrote:
> J Nash wrote:
> Chippxero wrote:
> Possibly the best function of the game, perhaps any game ever in the
> world is, that when you point your gun at a team mate your gun
> doesn't fire as it reconises them.
>
> Just like Brothers in Arms then.
>
> Just like CoD2 then.

If you get far away enough you can shoot your team-mates on CoD2. Shoot them in the face and they fall down, stand back up and start aiming at the Nazi's again.

You don't see courage like that any more.
Sun 23/10/05 at 10:20
Regular
"Pouch Ape"
Posts: 14,499
J Nash wrote:
> Chippxero wrote:
> Possibly the best function of the game, perhaps any game ever in the
> world is, that when you point your gun at a team mate your gun
> doesn't fire as it reconises them.
>
> Just like Brothers in Arms then.

Just like CoD2 then.
Sun 23/10/05 at 09:10
Regular
"Captain to you."
Posts: 4,609
J Nash wrote:
> Just like Brothers in Arms then.

Shows how much of that game i played.

It seems like a better feature in a furturistic game than a history based one.
Sun 23/10/05 at 00:27
Regular
Posts: 2,207
That sucks, all the frustration I eventually get with most games would have to be taken out on something else.
Sun 23/10/05 at 00:16
Regular
Posts: 2,464
Chippxero wrote:
> Possibly the best function of the game, perhaps any game ever in the
> world is, that when you point your gun at a team mate your gun
> doesn't fire as it reconises them.

Just like Brothers in Arms then.
Sun 23/10/05 at 00:04
Regular
"Captain to you."
Posts: 4,609
They need to get Quake Wars out early next year, as i have to say quake 4 is starting to look a bit dated, i'm still loving the graphics but at times there are points when i've thought in the game, 'that looks a bit crap' or 'why isn't it like this?' They are tiny things like a wire here or there that isn't 3d when i thought, it would have looked pretty good if it was.

My character doesn't cast a shadow, which i thought was a real shame and my flash light doesn't generate shadows of objects i shine it at but all the NPC flashlights do :(

Possibly the best function of the game, perhaps any game ever in the world is, that when you point your gun at a team mate your gun doesn't fire as it reconises them. When you get in a fire fight and you can spray around your teammates to shoot over their heads and through groups of them but it will never allow a bullet that would hit them to leave the gun.

This has probably saved me from friendly fire a lot through the game as i tend to run at enemies all guns blazing even though it would be easier to sit back with the squad and all fire at them.
Sat 22/10/05 at 18:33
Regular
"Captain to you."
Posts: 4,609
Made by the same team as Q4 based on the same war you're fighting in the single player.

[URL]http://www.enemyterritory.com/[/URL]
Sat 22/10/05 at 17:22
Regular
"Lisan al-Gaib"
Posts: 7,093
Chippxero wrote:
> I can see this making a very good BF2 sytle game when they release
> Quake Wars. The Hover tank is pretty good but it turns on it's own to
> which ever direction you point the turret which makes it a bit odd
> after 20 odd hours in a bf2 tank.

Yeah, but isn't quake wars a mod? Who's to say the vehicles will behave the same way as Q4?

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