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"Revolution - Any basic info?"

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Mon 24/10/05 at 14:20
Regular
Posts: 14,117
Anyone give me a link (or answers) for the following info:

1. Any idea of launch date/price etc?
2. How will the whole backwards compatibility work?
3. Will it purely be for games or play DVD's etc?
4. Any form of online play planned?

Cheers :-)
Mon 07/11/05 at 22:08
Regular
Posts: 18,185
Well it has good developement software, always a strong point for Nintendo.

PC FPS designers will love the oppertunity to develop FPS games on a control system that surpasses the keyboard/mouse system. Similar specifications or not.

Half Life 2 is already due for next gen systems.
Mon 07/11/05 at 22:12
Regular
"8==="
Posts: 33,481
Except MS are already in bed with a lot of PC FPS designers thanks to Windows etc.
Mon 07/11/05 at 22:16
Regular
Posts: 18,185
That's nice Hedfix.... does that mean they can't make games for Nintendo then??

Namco, Capcom and SquareSoft used to be in bed with Sony. Now they are major supporters of Nintendo.



The fact is the Revolution could see new versions of Doom 3, Half Life 2, Quake 4 etc... using the new control system. Much like Doom and Quake appeared on the N64.
Mon 07/11/05 at 22:21
Regular
"NJAN"
Posts: 143
Hedfix wrote:
> amos wrote:
>
> If MP3 is developed as a FPS (not as a FPA, as Dringo said) and has
> the new Revo controller implemented properly, I think it could be a
> Halo beater.
>
> Hell, if MP3 is a straight FPS (without the new controller), it
> would
> be a Halo beater!
>
> Well, here's hoping anyway!
>
> Halo's quite old now for a current generation game. They really want
> to be setting their sights on Halo 2/Prey/Quake 4

Well I was including both halo and halo 2 when I said 'halo'. And from what I read, Quake 4 isn't supposed to be overly great...
"There's a lot of shiny wrapping, but the gift inside is disappointingly small." - IGN
Mon 07/11/05 at 22:28
Regular
Posts: 18,185
Ah dear old IGN. Good for news but their staff are ever so flawed.
Mon 07/11/05 at 22:30
Regular
"8==="
Posts: 33,481
Dringo wrote:
> That's nice Hedfix.... does that mean they can't make games for
> Nintendo then??

Well considering how ID staff have heavily sided with the 360, with 3D realms being rather happy with it too: quite probably.
Mon 07/11/05 at 22:33
Regular
"8==="
Posts: 33,481
Dringo wrote:

> Namco, Capcom and SquareSoft used to be in bed with Sony. Now they
> are major supporters of Nintendo.

Some staff/ex-staff of which are developing RPGs for the 360, Rockstar has been persuaded to publish on MS's machine along with others.

>
>
>
> The fact is the Revolution could see new versions of Doom 3, Half
> Life 2, Quake 4

2 of which are current generation games. Hardly fitting for a next-gen console to get cast-offs.
Tue 08/11/05 at 01:16
Regular
Posts: 11,875
Ain't very hard to beat Halo really. The first was a little over average and the second was a snorefest.
Tue 08/11/05 at 01:18
Regular
"8==="
Posts: 33,481
Except in multiplayer which Nintendo have let slip since the 64.

Co-op's rather good too.

Infact I'd have to say the whole thing's great fun.
Tue 08/11/05 at 01:22
Regular
Posts: 11,875
I can't really stomache it. I managed the original twice but after completing Halo 2 and starting again, I just lost the will to pick up the controller by the 3rd or 4th stage.

Any FPS is fun in multiplayer with your mates really, it's a hard thing to screw up. We still enjoy a good old blast on Quake III Arena. The lack of bots in both Halo's made me cry :(

I agree that co-op is good though. Co-op games are so few it's always great when a developer adds that feature in.

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