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Now what has the PS2 really and truly going for it now?
Metal Gear Substance Hmm?
Well possibly, that's if you don't have the truly excellent MGS2 though.
But then there is Devil May Cry 2, all those pointless Mario Clones that will never succeed in Bettering Mario Sunshine such as Ratchet and Clank, because lets face it Mario Sunshine WILL be good, great in fact, Miyamoto is on Full Time with this one.
But really, think about it now of any other release that is a genuine buy will also be on Gamecube and Xbox. And when that happens we get better visuals with the GC and Xbox so why bother with PS2 versions?
And its been done before- Burnout it is Visually Better on GC than it is on PS2. Like- oooh so many others.......
Which brings me onto the PS2 graphics, they are sub standard!
The Majority of Games are very washed out looking- GTA3 for one and most have Jagged Edges too, plus the Flickering is appalling in some games.
Face it Sonyphiles, out of the three consoles that is out there the PS2 is the worst in terms of Visuals. The best in Visuals has to be the Gamecube followed by the Xbox. Im not being biased either, but its what I have seen and witnessed and played on EACH system to form that opinion, I own each system and take a very un-biased approach to each, if a game looks crap or plays crap ill not be afraid to say to others that it is crap, full stop.
Then we have the PS2 Controller, which is quite frankly against the other three consoles ranking Number two next to the Mighty Comfortable Gamecube effort. Having Nintendo ideas welded onto the Dual Shock (And inside the Plastic thing) it still gets a little too un-comfortable, which is shocking given where the ideas come from, the left analogue stick is awkwardly placed- fidgety and a pain. And the Analogue buttons are useless.
But lets ask one thing...A beloved machine? yes by countless millions, is the mightey PS2!.
It is only in the position it is now due to its older brother and its older brother was only successful because of Nintendo.
It is loved and cherished for all the wrong reasons, many people out there who stick by it are just too biased, too darn built up with their own mystic fantasies of it that they refuse to sample the delights of any other system. These same people, which the majority are teens, not the Teens that Sony claim to be aiming for but Children! Little children and older children. They have all got it into their head that the PS2 is the best thing ever created, they are the same people who's first console was the PS and never owned a non-Sony console in their life, which makes them blinkered even further.
Nintendo on the other hand have an average age group of 23 who own Gamecube's, consider that. And the Nintendo players have a long history with the company.
Sonyphiles, open your eyes. Sample the delights that is out there that hasn't a Sony Logo on it. You see, what I think is that Sonyphiles are afraid to do that, afraid to sample other machines to spend hours and nights and days on the greats of the XBox and GC in case they are drawn from the Sickly Beloved PS2's and realising there is better out there...by a mile!.
Am I right?
The PS2 is the perfect console in my eye. The pads are comfy, the console itself looks "cool" and all games made have the potential to be brilliant!
It may not be as powerful as the GameCube or X-box, but Anti-Sony people just beware the PS3's wrath!
*!RAAAAAAH!*
Anyway, seeing as the Gamecube and Xbox processors have almost double the PS2's capacity, how does this maths work (in laymans terms please - I'm not so hot with technical terms).
> In actual games, the PS2's poly count is meant to be generally lower
> than the Gc's, although I've not quite been keeping up with technical
> reports.
Gran Turismo 3 - 20 million polys. Which according to Polyphony after running it through Sony's Performance Analyzer software, "barely touches the sides" of what the machine can do.
> In the future we will not likely see Polygons at all.
> Sony claims to have something new for the PS2 successor.
They said this about the PS2? It was meant to use NURBS to produce games instead of full on polys? Never did happen...
Can't for the life of me remember any more details. Can anyone else?
> Belldandy wrote:
> Technically the PS2 is inferior - on paper at least.
>
> Not in all areas, though. More polys on PS2. But games obviously
> aren't all about polygons.
In the future we will not likely see Polygons at all.
Sony claims to have something new for the PS2 successor.
> WòókieeMøn§†€® wrote:
>
> Not in all areas, though. More polys on PS2. But games obviously
> aren't all about polygons.
>
> The PS2's poly count was done through raw tests.
> The GC's 12 million was what Nintendo expected the average develloper
> to manage (some of the better ones have managed to push it up to 15
> million).
>
> In actual games, the PS2's poly count is meant to be generally lower
> than the Gc's, although I've not quite been keeping up with technical
> reports.
Quite true.
I'd love to see what the PS2 could do with Super Smash Bros Melee, a game on the GC that looks better than anything on Sony's machine.