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According to sources, Xbox 2 games about to go into development are looking at the following specs as a guide: 2.8Ghz Pentium 4 central processor, 512MB of RAM, NV30 graphics chip.
"People are very edgy about this due to some serious NDAs [Non-Disclosure Agreements - Ed]," said one insider under conditions of strict anonymity. "But you have to understand that this is simply Microsoft getting ready for the next round of development. These specs are pretty widely known in the development community right now."
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It's looking hefty, and more and more like a PC every update.
Slave
> This happens in PCs, and look, even the most graphically impressive PC
> game has '400mhz' as the recommended spec, games just don't use that
> much power.
Ummm, that's why Unreal Tournament 2003 has a minimum spec of 1GHz AMD Athlong or P4, with 256MB RAM is it?
:-)
Besides, if that was the case it would be on the 'inferior' X-box would it?
>PCs require more power because they generate images of FAR higher quality.
> Simple.
True, I mean, it's like tryin to drive a bus with a puny Rover Mini engine, simply hasn't got the power. For bigger more power absorbing things you need a more powerful engine. Pretty obvious if u ask me
>PCs require more power because they generate images of FAR higher quality.
> Simple.
True, I mean, it's like tryin to drive a bus with a puny Rover Mini engine, simply hasn't got the power. For bigger more power absorbing things you need a more powerful engine. Pretty obvious if u ask me