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Any help would be appreciated, thanks!
Also on the same chapter, in each of the rooms with the runes you must dispel to get to the Mantorok rune, there's a block in the wall you can push in. I've got no idea what those are supposed to do...? They seem to have no purpose or function... Anyone know anything about them?
The explorer? Dr Lindsy?
You WILL need to back track a lot if you want it though.
I've never found a puzzle I couldn't solve so I must have missed the puzzle entirely...
> Well, I'm about half way through the second time, and I've picked up
> the Mantorok rune... I haven't experimented that much with how
> aligning spells with Mantorok effects them, but I have found out that
> summoning spells can't be aligned with Mantorok "because his
> power has waned too much to summon creatures" or something like
> that...
The only good thing that the Mantorok alignment in a spell is in the "Magick Pool" one, it allows you to regenerate all three meters Health, Magick, and Sanity at the same time. Instead of using one magic pool to regenrate something like health when using the Chatt'urgah rune.
Haven't played the game for weeks and by the looks of it I don't think i'll bother. Anyone wanna swap the game for something?
Never heard of it.
I thought the Mantorok one was the secret route after you complete the original three.