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> I dont know.. DOES the X-Box actually have a higher polygon count?
125 million Polygons Per Second
> There's been no screenshots for the Gamecube version but there will be
> next week... it comes out a few months later than the PS2 version.
I've just seen a video on the G-Force DVD of the GameCube version. Looks just like the X-Box one, actually.
> They didn't get worked up about its defection...
Defection is hardly the right word is it ??
~~Belldandy~~
it dont matter to me as i have a PS2 but i would like more games for my GC as i have to many PS2 games.
> In other words, Cube are getting worked up over the fact they are so
> crap they didn't know this yet...
They didn't get worked up about its defection... just X-box was hailing it as the next big thing since Halo. Cube simply knew all along... but didn't we all.
I can wait for a game.
And Cube really is poor.
It has been made abundantly clear, by MS, by UBI Soft, and other QUALITY magazines, that Splinter Cell was a time period exclusive for the Xbox, not a platform exclusive.
Point is, Xbox had it first, Nintendo, PC, Sony, get it last. Hence if you wanted to play Splinter Cell last Xmas you needed an Xbox - the whole point of time period exclusives.
In other words, Cube are getting worked up over the fact they are so crap they didn't know this yet...
~~Belldandy~~
> I dont know.. DOES the X-Box actually have a higher polygon count?
does it matter?
its the gsmes that matter, and personally i think the xbox has better games than the gc!
it didnt until i got into xbox live!
but now, i cant put it down!