The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
That obviously shows a huge Xbox bias as you haven't explained how well the GC reduces processer and graphics card strain.
All we really know about the GC is that Nintendo estimated 12 million a sec with all effects enabled when the GC was being developed. And we all know that developers find ways to push consoles much further over time. :D
Read this....
http://ukchatforums.reserve.co.uk/ (space) display_messages.php?threadid=66257&forumid=130
The GC can push 12 million polygons with brilliant graphics and ALL it's special effects enabled, such as heat haze, the water effects, lighting etc, thanks to it's groovy Flipper chip. The XBox and PS2 has no such thing, which is why the XBox isn't that much more powerful than people think.
> It has a handle.
Heh Heh..........
It has a handle.
10 million is quite a lot of Polygons you know, With all the GC's special effects enabled, the GC can probably push to around 80-90 million....