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"x box exclusive (ahem) 'splinter cell' coming to cube,"

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This thread has been linked to the game 'Splinter Cell'.
Thu 16/01/03 at 14:42
Regular
Posts: 787
thats right according to cube magazine, this one time exclusive is coming to the cube, ha ha result
Sat 18/01/03 at 20:16
Regular
Posts: 10,364
Yes, the post shows major Xbox bias. But I wrote it because of something you said earlier, about the Xbox not being that powerful or something. The 'Cube has ALOT of power which can just be in reach of the Xbox's, As we've seen in games like Resident Evil ect.
Sat 18/01/03 at 20:07
Regular
""
Posts: 2,925
*dances on spot*... splinter cells a great game... oh and it aint just in Cube! :D
Sat 18/01/03 at 20:06
Regular
Posts: 11,875
Looks mostly rubbish to me, the GC information that is.

That obviously shows a huge Xbox bias as you haven't explained how well the GC reduces processer and graphics card strain.


All we really know about the GC is that Nintendo estimated 12 million a sec with all effects enabled when the GC was being developed. And we all know that developers find ways to push consoles much further over time. :D
Sat 18/01/03 at 20:01
Regular
Posts: 10,364
Ok I was wrong.

Read this....

http://ukchatforums.reserve.co.uk/ (space) display_messages.php?threadid=66257&forumid=130
Sat 18/01/03 at 19:54
Regular
Posts: 11,875
err...the amount of polygons a console can push gets lower as you add more effects.


The GC can push 12 million polygons with brilliant graphics and ALL it's special effects enabled, such as heat haze, the water effects, lighting etc, thanks to it's groovy Flipper chip. The XBox and PS2 has no such thing, which is why the XBox isn't that much more powerful than people think.
Sat 18/01/03 at 19:49
Regular
Posts: 10,364
er-no wrote:
> It has a handle.

Heh Heh..........
Sat 18/01/03 at 19:48
Regular
"everyone says it"
Posts: 14,738
GameCube can handle it.

It has a handle.
Sat 18/01/03 at 19:45
Regular
Posts: 10,364
Hmmmmm?

10 million is quite a lot of Polygons you know, With all the GC's special effects enabled, the GC can probably push to around 80-90 million....
Sat 18/01/03 at 19:40
Regular
Posts: 11,875
In short, no.
Sat 18/01/03 at 19:32
Regular
Posts: 10,364
Around 10 million PPS (With no effects enabled)

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