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Do you agree?
- Why does no company try to make somthing origional like this?
*POP*
> morbo wrote:
> lambardios idea sounds like it could work, but your idea of the AI
> is
> still wrong just put your armys AI to max and your enermys to min
> nad
> you cna just stand there as you win every war.
>
> Most games don't allow you to change the enemy's AI, they have a
> Easy/Normal/Hard system, which the player can use to find a suitable
> difficulty for their skill level.
Goldenye was revolutionary, one of the bonuses allowed you to set the AI, and a game like this is possible, but may not be that long in life unless it would have a few discs to it, plus the view would only be 3 rd person like in onimusha, some of the backgrounds could be pre-rendered aswell, and these battles wouldn't be the whole game, just the highlights like i said before, like D-Day in fronline or the battle at the start of the two towers etc.
> why dont they make games like this?
Because of the technical limitations, as Lombardio said, but also because it doesn't sound like a game that could appeal to the mass-market, just like flight simulators. I'm not a big fan of battles like that, and don't think I'd really be tempted to buy it at all. It would take a lot of positive publicity to sway the mass-market, and for something as time-consuming to produce, that may not be good for business at all.
> lambardios idea sounds like it could work, but your idea of the AI is
> still wrong just put your armys AI to max and your enermys to min nad
> you cna just stand there as you win every war.
Most games don't allow you to change the enemy's AI, they have a Easy/Normal/Hard system, which the player can use to find a suitable difficulty for their skill level.
why dont they make games like this?
I think it is because of technological limitations, a very powerful console would be required to allow for large-scale battles in which the terrain was viewable in first-person view and bird's eye view, maybe when the PS3/ZBox/GameParallelogram arrives...
> I once had a similar idea...
>
> If anyone here has played Dynasty Warriors, then you'll know what I'm
> talking about (its a third person hack n slash set concerning the
> Chinese Dynasty). The game would have you controlling an army (in a
> way similar to Age of Empires) but you would be able to fight as a
> general (in 3rd person view), you could also switch back to bird's eye
> view at any time. A game like this would probably require a very
> powerful console to actually be any good though. Dungeon Keeper on the
> PC managed a similar feat, but to a small scale, you had a dungeon
> full of monsters (who fought for you) but you could also go into 1st
> person mode and attack the people individually.
>
> The game would be a mixture of Dungeon Keeper, Age of Empires and
> Dynasty Warriors. Another interesting idea would be to use the Dynasty
> Warriors engine to recreate Lord of the Rings battles (the Dynasty
> Warriors engine can manage around 1000 people on the map and 30 on
> screen).
you know what im on about, why dont they make games like this? But in my idea you dont control your men.
> I once had a similar idea...
>
> If anyone here has played Dynasty Warriors, then you'll know what I'm
> talking about (its a third person hack n slash set concerning the
> Chinese Dynasty). The game would have you controlling an army (in a
> way similar to Age of Empires) but you would be able to fight as a
> general (in 3rd person view), you could also switch back to bird's eye
> view at any time. A game like this would probably require a very
> powerful console to actually be any good though. Dungeon Keeper on the
> PC managed a similar feat, but to a small scale, you had a dungeon
> full of monsters (who fought for you) but you could also go into 1st
> person mode and attack the people individually.
>
> The game would be a mixture of Dungeon Keeper, Age of Empires and
> Dynasty Warriors. Another interesting idea would be to use the Dynasty
> Warriors engine to recreate Lord of the Rings battles (the Dynasty
> Warriors engine can manage around 1000 people on the map and 30 on
> screen).
you know what im on about, why dont they make games like this?