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"Perfect Dark sequel: Before 2004 would be a mistake"

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Wed 16/01/02 at 09:41
Regular
Posts: 787
To release a Perfect Dark game before mid-late 2003 would be a mistake.

To hear that it may slip into 2004 is certainly not bad news in my opinion.

Now you might think I'm some kind of crazy fool, but read on, and you might just agree with me.

Look at Rare's N64 titles. They started with a sequel, Killer Instinct Gold, which was poorly recieved on the platform, despite the success of the earlier games on the SNES.

How many more sequels did Rare go on to produce?

Donkey Kong 64, could be said to be a sequel to the Donkey Kong Country games, but it had eveolved to such a degree, many do not recognise it as so.

The only other Rare sequel was Banjo Tooie, sequel to Bajo Kazooie which also appeared on the N64. Though even these two games had around 4 years between the release dates.

Rare don't like to do typical sequels. We could have seen Perfect Dark 2 at the Gamecube launch if all we were getting was a prettier version of the first game, with different levels, a new story, a better framerate.

This might have satisfied many of the fans, but really, would the game have evolved at all? It would just be a typical sequel, nothing special. Rare don't want that.

Look at Diddy Kong Racing on the N64. A fine racing game, especially in single player mode. It could be said that Donkey Kong Racing is a sequel to this. From what I've seen of Donkey Kong Racing, it's nothing like Diddy KR. Instead of vehicles you race animals, and there's also something of a training aspect to it too. It's also been suggested that each race will have you able to pick from multiple routes, and use different animals for different sections of it. That's different, but that's Rare for you!

Perfect Dark Zero, (if that's what it will be) won't be like Perfect Dark on the N64.

We've already had rumours of a 3rd person mode (not the one I made up).

For some reason FPS fans love nothing better than the idea of network play. Huge deathmatches with the opportunity to take on players the world over. A Perfect Darktitle that featured this would be incredibly popular. By 2003/4 people will be used to going on-line with their consoles, and broadband will have gotten that little bit further, and more affordable. If Rare wait until the market is ready for an FPS with online features on a Nintendo console, tehn they can spend enough time making sure that it's just right, rather than releasing a shoddy PD2 now, and a slightly upgraded 'online' version a year later.

Nintendo aren't stupid. Neither are Rare. We don't need this game yet. If we wait, we might just get a game worth going online for.
Wed 16/01/02 at 13:03
Regular
Posts: 15,681
I couldn't agree more.
Wed 16/01/02 at 09:41
Regular
"not dead"
Posts: 11,145
To release a Perfect Dark game before mid-late 2003 would be a mistake.

To hear that it may slip into 2004 is certainly not bad news in my opinion.

Now you might think I'm some kind of crazy fool, but read on, and you might just agree with me.

Look at Rare's N64 titles. They started with a sequel, Killer Instinct Gold, which was poorly recieved on the platform, despite the success of the earlier games on the SNES.

How many more sequels did Rare go on to produce?

Donkey Kong 64, could be said to be a sequel to the Donkey Kong Country games, but it had eveolved to such a degree, many do not recognise it as so.

The only other Rare sequel was Banjo Tooie, sequel to Bajo Kazooie which also appeared on the N64. Though even these two games had around 4 years between the release dates.

Rare don't like to do typical sequels. We could have seen Perfect Dark 2 at the Gamecube launch if all we were getting was a prettier version of the first game, with different levels, a new story, a better framerate.

This might have satisfied many of the fans, but really, would the game have evolved at all? It would just be a typical sequel, nothing special. Rare don't want that.

Look at Diddy Kong Racing on the N64. A fine racing game, especially in single player mode. It could be said that Donkey Kong Racing is a sequel to this. From what I've seen of Donkey Kong Racing, it's nothing like Diddy KR. Instead of vehicles you race animals, and there's also something of a training aspect to it too. It's also been suggested that each race will have you able to pick from multiple routes, and use different animals for different sections of it. That's different, but that's Rare for you!

Perfect Dark Zero, (if that's what it will be) won't be like Perfect Dark on the N64.

We've already had rumours of a 3rd person mode (not the one I made up).

For some reason FPS fans love nothing better than the idea of network play. Huge deathmatches with the opportunity to take on players the world over. A Perfect Darktitle that featured this would be incredibly popular. By 2003/4 people will be used to going on-line with their consoles, and broadband will have gotten that little bit further, and more affordable. If Rare wait until the market is ready for an FPS with online features on a Nintendo console, tehn they can spend enough time making sure that it's just right, rather than releasing a shoddy PD2 now, and a slightly upgraded 'online' version a year later.

Nintendo aren't stupid. Neither are Rare. We don't need this game yet. If we wait, we might just get a game worth going online for.

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