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Being completely new, I had the low starting rating. When I beat someone who clearly considered himself pretty good, as his ego-massaging rating supported (I was a bit lucky - I was playing overly offensively, just cos it's more interesting (yep, chess, interesting. Odd one.), and it didn't go horribly wrong), he tried to accuse me of cheating. Exactly how it's possible to cheat when the computer restricts everything you do is beyond me, I'm pretty sure he was just a very sore loser.
The I played a couple more people who were quite offensive (nasty personality, not chess style) too.
I don't like these strange chat forum nerds
;^)
I think they place too much of their self-esteem in being better at chess than the last random stranger they met...
Anyway, leaving the chess field (?) I picked up Eternal Darkness. It's been around for a couple of weeks, but with Tonty Hawk's 4 and exams, it hadn't got a look in. Not a single play. Hadn't even registered the pin (and no, you're not having it :^P ).
After Resi disappointed me I wasn't expecting all that much from ED.
I couldn't have been more wrong.
That game rules.
The controls, especially attack controls, felt a bit awkward at first, still do when it takes more than one or two hits to kill an enemy, but it must have been balanced into the game difficulty I think.
Other than that, the gameplay is supurb. Can't fault it. Maybe the puzzles could get a little 'zelda' - ie, you spend a week trying to figure one thing out, then you see the solution, and it was all so obvious... - but it hasn't yet.
But the insanity effects... Damn. That. Game. Is. Good.
Entering rooms and finding myself somewhere I didn't expect, I'm still not sure if one of those was insanity or actually me getting lost...
The knocking on the doors also got inside my head, as did the statue head for that matter.
Still, without spoiling anything, the bit in the bathroom was *the Daddy* of gaming moments. I spent the next five minutes wincing whenever I pressed B :^)
Clocked up 2 1/2 hours so far, and completed 3 chapters. I have the next one waiting for when it goes dark tomorrow night :^)
> Neeedless to say the bath bit was about the only scary moment in a
> video game ever.
>
> :D
Ha, that really made me jump and my mate couldn't stop laughing at me. It's a great game and I still havn't completed yet.
I've just got passed the part where you fight 6 or 7 waves of zombies. The part where a red seethrough part blocks you from running past.
The baby crying is also quite unerving.
I gotta complete this game sometime me thinks. The magic system was annoying me though and I haven't played it since.
The Mantorok rune rules.
I only got it on my second play (Blue)
Excellent stuff.
And what else........
Oh yes.
My first insanity effect was the one where the head recites Hamlet.
Excellent.
:D
:D
Also, trying not to spoil it for Ducky, the maid and the telephone bits are pretty cool too. As is the big painting upstairs in the hall (dunno if anyone else noticed it, I only realised on my second play through)...
Ones like your head and limbs falling off are stupid though.
> At the start, when you chose a.. thing, with Pious at the end of his
> chapter, that affects the story a bit doesn't it?
>
> Hence the three play-throughs?
Yeah but they effect it in 3 ways. Green artifact means you will lose Insanity more than normal, Blue you lose Magick more than normal, red way means the enemies take more health off you when hit.
I went Green, Red, and Blue, and now I'm back on Red for a fourth run down. Supposedly when you do the fourth run you can have the Eternal mode kick in somewhere in the game, probably when you find the Mantorok Rune.... I will not divulge the rest of the facts.
I think the weirdest insanity effect that has happened was when I used the dancer and I walked into a square room with steps coming off of each of the doorways, as soon as I walked in I expected enemies but I noticed that I was sinking into the stairs and floor like Quicksand, then as soon as I sunk all the way the screen flashed and I found myslf the previous room.