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Being completely new, I had the low starting rating. When I beat someone who clearly considered himself pretty good, as his ego-massaging rating supported (I was a bit lucky - I was playing overly offensively, just cos it's more interesting (yep, chess, interesting. Odd one.), and it didn't go horribly wrong), he tried to accuse me of cheating. Exactly how it's possible to cheat when the computer restricts everything you do is beyond me, I'm pretty sure he was just a very sore loser.
The I played a couple more people who were quite offensive (nasty personality, not chess style) too.
I don't like these strange chat forum nerds
;^)
I think they place too much of their self-esteem in being better at chess than the last random stranger they met...
Anyway, leaving the chess field (?) I picked up Eternal Darkness. It's been around for a couple of weeks, but with Tonty Hawk's 4 and exams, it hadn't got a look in. Not a single play. Hadn't even registered the pin (and no, you're not having it :^P ).
After Resi disappointed me I wasn't expecting all that much from ED.
I couldn't have been more wrong.
That game rules.
The controls, especially attack controls, felt a bit awkward at first, still do when it takes more than one or two hits to kill an enemy, but it must have been balanced into the game difficulty I think.
Other than that, the gameplay is supurb. Can't fault it. Maybe the puzzles could get a little 'zelda' - ie, you spend a week trying to figure one thing out, then you see the solution, and it was all so obvious... - but it hasn't yet.
But the insanity effects... Damn. That. Game. Is. Good.
Entering rooms and finding myself somewhere I didn't expect, I'm still not sure if one of those was insanity or actually me getting lost...
The knocking on the doors also got inside my head, as did the statue head for that matter.
Still, without spoiling anything, the bit in the bathroom was *the Daddy* of gaming moments. I spent the next five minutes wincing whenever I pressed B :^)
Clocked up 2 1/2 hours so far, and completed 3 chapters. I have the next one waiting for when it goes dark tomorrow night :^)
(I don't care if you can view them in the video replay part of the Main menu)
> I've just got passed the part where you fight 6 or 7 waves of zombies.
> The part where a red seethrough part blocks you from running past.
That's called an energy barrier.
I cried for days
Some journalist or monk ain't exactly going to know Karate or anything are they.
They just hack and slash the best they can.
The levels are quite linear, but the atmosphere and story make up for it.
You wait until WW1 at Amiens.....
I read a review that stated that the pleyer would only properly get into the game after around 5 hours of play and I suspect this is the reason why I feel out of touch with the story. Not being a fan of Shakespear doesn't help because the story is told in the form of a 'Shakesperean riddle' which at times I have found hard to follow. One question I would like to ask though is, how linear is the game later on because so far I seem to be going down endless corridors hacking away at Zombies and what not?
I chose the red statue at the beginning but I will play through with all 3. So far I have encountered 2 insanity effects, 1 was the quick sand when walking down a corridor and the other was a slight tilt on the screen before the whole screen went pitch black and a deep voice started laughing, after that the screen returned to normal. I have just finished the girls story and done the candle puzzle back at the mansion. The puzzle revealed a scroll in a tube which turns out to be another page for the Tome of Eternal Darkness and I saved it at the point.
Does the game become less linear? Can new combos be learned or does each character only have one? Any additional information about later episodes of the game (without spoilers of course) would be appreciated. Thanks.
:o)