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> What about Perfect Dark?
I was saying that it is better than goldeneye.
With PD Rare were a victim of their own success. So many had played Goldeneye to death that they had become experts at that style of gameplay, and could do PD on agent mode in no time. Sure, it took longer to win on harder difficulties, but people had got in so much training in Goldeneye, it took less time to win on the hardest setting than Goldeneye (I won it quicker than GE anyway). The cheats were also easier to obtain (I think) just because the levels were more open ended. There were more routes you could choose, and more variables, so setting a challenging but obtainable time was more difficult for Rare. Also, the secret levels were pretty hard, but no level was quite as bad as Goldeneyes 'Killer' level 'Aztec' where you faced Jaws, and had to launch a space ship. That level was near impossible if you hadn't practiced it more than was healthy. Perfect Dark had some damn hard challenges, but none quite as difficult as that.
But PD was better in other respects. Graphics, Multiplay, variety (arguably), and other aspects. The one player may not have been as challenging (mainly because Goldeneye made us so good at Rares style of FPS), but there was more life in it because of Co-Op mode, counter op mode, the multiplay challenges (30 of em, and you could win them with 1-4 players), and the incredibly open ended multiplay. There was also a training ground to mess around in, and a really challenging target range. Perfect Dark did probably beat Goldeneye overall, but for a real fan, you just need them both.