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A month before the PS2's launch, Sony held a HUGE gameshow in Tokyo dedicated to the console. PS mags tlked about the show for pages on end, but many of them failed to mention the disasters that occurred...
The mainscreen, big demos crashed repeatedly... to such a point that a large number of them were not shown after the first day... slightly worse that Xbox's one crashed demo at E3...
Add to that the actual playable demos... so many of these pods crashed that Sony not only drilled holes into the consoles' pod cases overnight to allow access to the reset button, but even employed hundreds of lovely looking women to stand by the consoles and hit the reset buttons whenever the consoles crashed!
And then, a few months later, the Xbox is shown off at E3. It has a great show, with one small problem- one of the mainscreen demos crashed once, at the end of a press show. Big deal? Well, if you believe the mags it is- Sony fan boys are still in the Xbox forum talking about this one, small problem.
Now, I wonder... how many fan boys are going to see the title of the topic... skim read it... and then post abuse about the PS2 being great. (Which it certainly is! After all, I wouldn't have bought one if I didn't think so!)
Sonic
> Now explain to me...
I heard some carts have battery packs in them that are
> usedd to allow the saves on them... can someone tell me if this is true, and for
> which cart consoles?
Sonic
Yes, as Joe Dark has said this is for games with on cart saves. If you have on cart saves, then there is no need for memory cards (hence no memory cards until consoles switched to CDs). I think I am right in saying that Nintendo were the first with on cart saves, with the original Zelda game on NES... and carts also allowed other chips to be put on cart, like the chip added to the Starwing cart on Snes (the SuperFX chip). Anyway, Megadrive, SNES, NES, N64 all had em (maybe MAster System too, but I am unsure about that one).
Now with CDs (or DVDs) you have to have another device, as consoles cannot write to the games. Instead you must save to memory card/ hard drive.
And what is DirectX? A set of
> Windows drivers. :-)
My understanding is that Direct X bypasses any need for an OS alltogether! Direct hardware control.
Sonic
> Oh, and TBN- the Xbox doesn't use Windows... so no
> green screens! It uses Direct X
And what is DirectX? A set of Windows drivers. :-)
> Now explain to me...
I heard some carts have battery packs in them that are
> usedd to allow the saves on them... can someone tell me if this is true, and for
> which cart consoles?
Yeah thats true, Its on the consoles with on cart saving
> No, honest to God it's true - When Xboxes crash they throw up the Green Screen
> of Death. There's a shot of it hanging around the net somewhere.
I've seen that - says something about not being able to load a driver or something.
All carts with any memory require a power source to keep them alive. In the same way that PCs need power to keep their RAM alive and the BIOS needs a small lithium cell to keep its settings, carts with save functions in them need batteries. These can be found in most GBA carts, some GBC carts, few GB carts, and later MegaDrive carts. I'm not sure, but MAYBE some early N64 carts did too.
I heard some carts have battery packs in them that are usedd to allow the saves on them... can someone tell me if this is true, and for which cart consoles?
Oh, and TBN- the Xbox doesn't use Windows... so no green screens! It uses Direct X
Saying that, the DC used windows, and no blue screens!
Sonic
Only problem is though, Nintendo supplied all this carts in crappy cardboard packaging. So everytime you open it the packaging gets damaged. Now, if you are like me, you dont want the packaginf to get damaged so keep the carts outside.
Dust can build up, but fine with a blow.
As for Psone games loading first time...well, Psone games take an age to load anyway, so by the time you have blown your NES/SNES cart a few times it will be the same laoding as PSone anyway!
> All machines crash, but some points here have been missed and others taken
> without any context.
Exactly... the mags were so WOWED by the PROMISE of PS2's having photorealistic garphics that they willed it to be true and ignored the actual product's performance at gameshows.
With MS, everyone hates them, so picked up on every last thing they did wrong!
But the reason Xbox got bad coverage - at least in two stories I
> read - was that release machines (i.e. not demo units) were crashing in system
> menus, not *only* while running software - indicating that the machine's
> operating system itself *may* be a little suspect.
AH! But the same problem was found with some original PS2s... just that no one cared because Sony said that "it always happen with new products- some may have faults". Whic is true, but when MS was found to have the same problem, and give the same reason, everyone took it out of proportion saying how bad the console was!
I think the reason people
> have been having digs at MS so much is that they are making claims that Xbox is
> so superior, so much better than everything else, and they've been slapped down
> almost regularly at key publicity momentse by their own machine failing, showing
> that it's just as susceptible to failure as anything else.
Well, there's only been one major crash at a gameshow...
Anyway, everyone accepted Sony when they said the PS2 will have photorealistic graphics... but when MS says their console is good, everyone shuns it... it's simply because MS is a hated brandname.
Sonic