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A month before the PS2's launch, Sony held a HUGE gameshow in Tokyo dedicated to the console. PS mags tlked about the show for pages on end, but many of them failed to mention the disasters that occurred...
The mainscreen, big demos crashed repeatedly... to such a point that a large number of them were not shown after the first day... slightly worse that Xbox's one crashed demo at E3...
Add to that the actual playable demos... so many of these pods crashed that Sony not only drilled holes into the consoles' pod cases overnight to allow access to the reset button, but even employed hundreds of lovely looking women to stand by the consoles and hit the reset buttons whenever the consoles crashed!
And then, a few months later, the Xbox is shown off at E3. It has a great show, with one small problem- one of the mainscreen demos crashed once, at the end of a press show. Big deal? Well, if you believe the mags it is- Sony fan boys are still in the Xbox forum talking about this one, small problem.
Now, I wonder... how many fan boys are going to see the title of the topic... skim read it... and then post abuse about the PS2 being great. (Which it certainly is! After all, I wouldn't have bought one if I didn't think so!)
Sonic
> "just as the console itself is based on PC technology"
Not all. In
> fact, the PS2 is the first console ever to be desinged as a games console. All
> others before it, including the GameCube and Xbox, are more or less based on IBN
> standards laid down in the 80's. That's why the PS2 is supposedly
> "hard" to develop for, it's completely new technology designed solely
> for one thing - running 3D games. Unforunately, the IBM standards aren't, in any
> way. That's why the Xbox's more than impressive processing power is literally
> being wasted, purely because it's a modified PC.
Ah, but you have this problem...
The PS2 can get max power out of the processor, but it takes a lot of work to do this.
The Xbox falls short, but is far easier to get power out of.
It's a catch 22.
Sonic
Its a flippin joke.
I'm always half expecting to see the browser I'm using now to display the message 'I.E. will be closed by windows. Send bug report to Microsoft?'.
It crashes at least 4 times a week.
Say what you want about PS2 crashing, it simply doesn't happen enough for them to gain a bad reputation - Unlike MS.
> On the subject of battery back up save thingy....A few of my SNES games
> batteries have completly dried up. So when i take them out of the console they
> lose all the saved data. The only way to keep the data is to keep the cart in
> the console.
Odd the batteries on the NES are supposed to last a year non-stop playing and Pokemon Silver 8 years. Dunno about Snes though.
Not all. In fact, the PS2 is the first console ever to be desinged as a games console. All others before it, including the GameCube and Xbox, are more or less based on IBN standards laid down in the 80's. That's why the PS2 is supposedly "hard" to develop for, it's completely new technology designed solely for one thing - running 3D games. Unforunately, the IBM standards aren't, in any way. That's why the Xbox's more than impressive processing power is literally being wasted, purely because it's a modified PC.
So now, i keep my Mario kart cart permanently in the console becasue i dont wanna lose my time trial times!
> My understanding is that Direct X bypasses
> any need for an OS alltogether! Direct hardware control.
They're a set of reference drivers/libraries for Windows to access hardware; you can't go 'direct' because there are so many variations of OS and hardware - it's not like the old Amiga's etc. where you could go direct to a register in the sound/graphics chip because you knew exactly what was where. Hence there are DirectX-compatible and non-DirectX-compatible cards and drivers
If it bypassed the need for an OS altogether, you wouldn't need Windows installed to play any games - just like you didn't need to load Workbench on the Amiga before loading a game from floppy. You need Windows in order to install DX, so it can't bypass the OS altogether.
Of course the DX on Xbox will be a modified version as the hardware is fixed, but it's still Windows technology, just as the console itself is based on PC technology.