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The thing is with Morrowind, is that people aren't used to it. They go into the game, and then try to complete every single 'goal' and 'subgoal' they come across, because that's how you generally complete games.
That approach won't work with Morrowind. There is simply too much to do.
The idea is that Morrowind is free roaming. You do whatever you want to do. Decide what you want to achieve, and then go for it. If you don't know what you want to do, or how to go about it, explore or do favours for people until you get some inspiration.
There's hundreds of hours of gameplay in Morrowind. Don't bite off more than you can chew in the beginning. Stick with it and the rewards are fantastic. Brilliant game.
:-(
> There's hundreds of hours of gameplay in Morrowind. Don't bite off
> more than you can chew in the beginning. Stick with it and the rewards
> are fantastic. Brilliant game.
*
I bought it today, and I'm far from impressed with it. When I started playing, I thought it was good. Actually walking around, talking to people, finding out information and so on... all from a first-person perspective (I tried it in third person, but the horrendous character animation irritated me)... but combat is so pitifully inept as to make the game a chore to play. I came across my first enemy (some kind of slug thing) and died. Died; killed by the first foe I came across. Why? Because I couldn't hit the bloody thing. I stood right next to it, aimed the crosshair directly on top of it, swung my weapon relentlessly... only to hit nothing but thin air.
Morrowind is definately NOT a brilliant game.
> I stood right next to
> it, aimed the crosshair directly on top of it, swung my weapon
> relentlessly... only to hit nothing but thin air.
That's what happens when you use a weapon you have virtually no skill in.
> That's what happens when you use a weapon you have virtually no skill
> in.
*
I'm all for characters becoming stronger and earning skills over time (some of the best games work on this basis), but - in real life - how hard can it be to hit something with an axe? Not hard, that's the answer. Morrowind takes the learning and development of skills way too far.
> I think Morrowind is a cool game, i own the PC version but is the XBox
> version worth getting as well? i.e how different is the PC version to
> the XBox one?
Even if there were any differences (which I sincerely doubt) why would you buy practicly the same game again?!