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"9 Steps to making a PS2, sorry, crap console"

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Thu 20/03/03 at 20:16
Regular
Posts: 787
1. You don’t need to do any work!
Don’t bother making any of your own games (well, maybe just a few), rely totally on 3rd party developers to push your console for you! And don’t forget to pay developers for exclusive rights!

2. Conform!
Conform to the expected social standards of society! Don’t try anything new or different, that will only confuse the half-wits who buy your console! Keep it a simple shape, in plain black. That’s cool don’t you know, and after all; it’s being cool that will sell your console, not your sub standard games! Make sure all the games revolve around shooting things with big guns, that’s what’s ‘cool’!

3. Have killer hype!
You don’t need truly great games, just pile on the hype! Your customers are too stupid to think for themselves, they’ll buy what you tell them to buy; it doesn’t matter if it’s a complete load of overrated crap! You can be sure your brain dead fans will spread the ‘X gam iz da best eva!’ message throughout the world.

4. Keep it familiar!
Remember, words like ‘innovative’ and ‘original’ are words you want to avoid! Make the design something familiar, household objects like a toaster or digital alarm clock are good designs to base yours on! Though it would be wise to add labels informing owners not to insert any bread into the disc drive.

5. Smother them!
Advertise on *everything*! It doesn’t matter that your adverts are terrible and make no sense! Just watch out with the slogans, ‘The Third Place’ may confuse the majority of your potential customers into thinking it has something to do with space or time, or maybe even big numbers!

6. It’s quantity that counts!
So you only have a handful of decent games, not a problem! Simply release 500 rubbish games alongside them, people will be so spoilt for sub rate choice, they’re sure to come flocking to buy your console!

7. Steal all your ideas!
Don’t worry about having to engage the old grey matter, your competitors will do it for you! So you’re entering the 3D realm, control is a bit iffy, but don’t fret! Sooner or later Nintendo will come along and add an analogue stick (as already seen many years before) to make 3D games’ controls precise and responsive! Then you can simply slap two on your own pad, and it will be miles better!

There’s plenty to look forward too as well, it won’t be long before you can swipe the rumble pak idea too! Oh and don’t forget four player games! Although you probably don’t want to bother with that, just make them pay for a multi-tap instead.

8. Quality? Pffftttt
Don’t worry about making your console out of decent materials, some second rate bodging should do the job nicely. After all, when it breaks your blind zealot fans will simply rush out to buy another of your over priced contraptions! And forget about how the disc drive breaks if you use it standing on it’s side, it’s irrelevant!

9. Don’t forget the rehash!
Don’t forget to rework your original design, and release exactly the same console with a different face right at the end of your consoles life! Most people will be far too stupid to realise, and will buy it thinking it’s the next gen version! Another financial success!



I expect to be called an idiot and for this to be called crap. Mainly because it is, but no more than the other one.
Fri 21/03/03 at 21:54
"slightlyshortertagl"
Posts: 10,759
I like it

El Blokey doesn't

:-D
Fri 21/03/03 at 21:44
Regular
Posts: 13,611
Updated, you're wrong. The PS2 has a crap design.
Fri 21/03/03 at 19:59
Regular
"sdomehtongng"
Posts: 23,695
PS2 is actually a boring, multimedia device with repititive and un-original games.

And that's coming from someone who owns one. :-D
Fri 21/03/03 at 19:55
Regular
"I like cheese"
Posts: 16,918
The PS2 owns, 'nuff said.

*eyes up Zone Of The Enders 2, and drools*
Fri 21/03/03 at 19:38
Regular
"sdomehtongng"
Posts: 23,695
El Blokey wrote:
> So MGS2, PES2 and GTA:VC aren't great games, just stupid hyped once?

---

PES2 yes, but the other two, not really that good.

MGS2 might've been good if they hadn't revealed the whole plot in the demos, and GTA: VC sold so well due to sheep syndrome. Some stupid planks buying it because "itz got bigg gunz and carz and my m8 finks itz brilant" - I find it repetitive, boring, and just not really a game I can sit and play.
Fri 21/03/03 at 18:49
Regular
"Grammatical Watchdo"
Posts: 1,166
9. Don’t forget the rehash!
Don’t forget to rework your original design, and release exactly the
same console with a different face right at the end of your consoles
life! Most people will be far too stupid to realise, and will buy it
thinking it’s the next gen version! Another financial success!

El Blokey wrote:
> Again, just like Nintendo...

Strange, nintendo have only ever re-released a console under a new design (the gameboy advance sp, and even that has extras)
where as sony have released the ps1 and the psx

So whats the difference?

The Ps1 is smaller than the psx, wow, how original, but that's what you ps2 fanboyslike isn't it,something familiar, not too complicated.

Whitestripes post was bang-on and if you can't see through the deep mist sony has plastered over the gaming market, and see the truth, then that's your problem.

Good luck on GTA 45:Banana persuit, on the playstation 21, the worlds first console to play "She'll be coming round the mountain" on command, because as nintendo and (even) microsoft are going ahead with new ventures, you'll be sitting there waiting for sony to copy the latest idea.
Fri 21/03/03 at 18:03
Regular
"no longer El Blokey"
Posts: 4,471
So where you don't admit your stupid behaviour in my thread, I'm supposed to in yours?
Fri 21/03/03 at 18:00
Regular
Posts: 11,875
tut

Trust a fanboy.

What's the matter? Just poking a little gentle fun at the PS2.
Fri 21/03/03 at 17:39
Regular
"no longer El Blokey"
Posts: 4,471
Whitestripes wrote:
> 1. You don’t need to do any work!
> Don’t bother making any of your own games (well, maybe just a few),
> rely totally on 3rd party developers to push your console for you! And
> don’t forget to pay developers for exclusive rights!

...sorry, what point are you making?

> 2. Conform!
> Conform to the expected social standards of society! Don’t try
> anything new or different, that will only confuse the half-wits who
> buy your console! Keep it a simple shape, in plain black. That’s cool
> don’t you know, and after all; it’s being cool that will sell your
> console, not your sub standard games! Make sure all the games revolve
> around shooting things with big guns, that’s what’s ‘cool’!

Sony tried something new (make gaming cool) and have in this generation (see The Getaway, Eye Toy...). And the Gamecube is black, and a simple shape.

> 3. Have killer hype!
> You don’t need truly great games, just pile on the hype! Your
> customers are too stupid to think for themselves, they’ll buy what you
> tell them to buy; it doesn’t matter if it’s a complete load of
> overrated crap! You can be sure your brain dead fans will spread the
> ‘X gam iz da best eva!’ message throughout the world.

So MGS2, PES2 and GTA:VC aren't great games, just stupid hyped once?

> 4. Keep it familiar!
> Remember, words like ‘innovative’ and ‘original’ are words you want to
> avoid! Make the design something familiar, household objects like a
> toaster or digital alarm clock are good designs to base yours on!
> Though it would be wise to add labels informing owners not to insert
> any bread into the disc drive.

Again, Jak and Daxter, The Getaway, GTA:Vice City...and Nintendo are just taking their old franchises and churning out new ones anyway.

> 5. Smother them!
> Advertise on *everything*! It doesn’t matter that your adverts are
> terrible and make no sense! Just watch out with the slogans, ‘The
> Third Place’ may confuse the majority of your potential customers into
> thinking it has something to do with space or time, or maybe even big
> numbers!

OH NO! TELLING PEOPLE YOU HAVE A PRODUCT! Then they might buy it!

> 6. It’s quantity that counts!
> So you only have a handful of decent games, not a problem! Simply
> release 500 rubbish games alongside them, people will be so spoilt for
> sub rate choice, they’re sure to come flocking to buy your console!

The PS2 has more good games (fact) than any other current generation console. There are loads of crap games, but loads of good ones.

> 7. Steal all your ideas!
> Don’t worry about having to engage the old grey matter, your
> competitors will do it for you! So you’re entering the 3D realm,
> control is a bit iffy, but don’t fret! Sooner or later Nintendo will
> come along and add an analogue stick (as already seen many years
> before) to make 3D games’ controls precise and responsive! Then you
> can simply slap two on your own pad, and it will be miles better!

256 degrees of sensitivity is new.

> 8. Quality? Pffftttt
> Don’t worry about making your console out of decent materials, some
> second rate bodging should do the job nicely. After all, when it
> breaks your blind zealot fans will simply rush out to buy another of
> your over priced contraptions! And forget about how the disc drive
> breaks if you use it standing on it’s side, it’s irrelevant!

I've had mine since launch and it's fine...

> 9. Don’t forget the rehash!
> Don’t forget to rework your original design, and release exactly the
> same console with a different face right at the end of your consoles
> life! Most people will be far too stupid to realise, and will buy it
> thinking it’s the next gen version! Another financial success!

Again, just like Nintendo...
Fri 21/03/03 at 11:32
"For the horde!!!!"
Posts: 3,656
Miserableman wrote:
> Do not feed the trolls.

*sees Top score in his highchair with baby food around his mouth*

Whoops looks like someone did

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