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Any help would be much appreciated-thanks!
> However, there is limited scope to what you can do and there's little in the way of "effects".
**Graphic Designers across the country shudder at TN's comment**
Sorry... But anything is possible with vectors including complicated effects especially if you know how to use the tools properly. It is esier to rely on the software to manuipulate your pixel based artwork but the power of vector illustration is much more powerfull.
I've been using Illustrator and Freehand for almost 5 years now and the power of both these tools still amazes me though both apps are VERY difficult to learn and master.
The scope is unlimited, it's all down to how well you can use those tools and what you want to do with them.
A happy medium is Macromedia Fireworks. It's kind of a vector/bitmap hybrid. It's hard to explain but I quite like it. Check it out.
I spend my life jumping from Illustrator to Photoshop to Flash and Freehand via fireworks and end up running multiple formats of one image.
Working in vectors can be quite difficult, I've been using this style since I trained in AutoCad years agao and find it more flexible with more pleasing results and it also make my life esier going from print to web! (As mentioned before... no problems with scalinmg or resolution)
Heres a little tip for you... If your running Photoshop or Illustrator, you can import text and images off of PDF's buy opening them in either program allowing you to work with either a pixel or vector version of that document!!
Vector graphics are
> used in Flash, this is true, they use wonderful mathematical techniques to store
> information about the image you want, rather than a fixed representation of the
> image. So a curve is a line plotted from x to y. This is why you can scale
> vector graphics so easily, and they are so small, you don't store an actual
> "image".
This is how my 3D thing was going to work, but you can't 'join the dots'.
Use .jpg files for "live" images, like images of real people or live action scenes. The .jpg compression technique is better at handling this kind of thing. Try saving an 8k .jpg as a .gif, and watch the file size go up to 16k or something.
Launch your graphics program and experiment with saving graphics as .gif and .jpg files. Note the file size difference.
Vector graphics are used in Flash, this is true, they use wonderful mathematical techniques to store information about the image you want, rather than a fixed representation of the image. So a curve is a line plotted from x to y. This is why you can scale vector graphics so easily, and they are so small, you don't store an actual "image".
Vector graphics are also used in the printing world, (Macs mostly then), applications like Adobe Illustrator use them so that you can print out a design without worrying about resolution (web people work to about 72dpi, print people work from about 300dpi up for print work). Designers may create a leaflet in illustrator, say, then turn the fonts into vector graphics so that they do not need to send a font set along with the design, they do this for 2 reasons (1) it is illegal to exchange font sets as they are expensive intellectuall property (2) it is easy for someone to resize those fonts, even on a machine that does not have the correct font set installed.
You may see job adverts for Flash designers who have a good knowledge of illustrator, this is because it is easier to do arty stuff in illustrator, then import it into Flash as vector art.
Hope that made some kind of crazy sense.