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"graphic formats-what,s the difference?"

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Mon 10/12/01 at 10:19
Regular
Posts: 787
Can anyone give me some info on the problems involved in converting between graphic formats i.e. bitmap(gif tif bmp pcx) and vector(cdr,eps,dxf)?
Any help would be much appreciated-thanks!
Tue 18/12/01 at 08:08
Regular
"l33t cs50r"
Posts: 2,956
Turbonutter wrote:
> Yeah, we are getting our lines crossed. I always use vectors for print, but I was referring to web-based vectors.

Some advanced Vector based web animation for you...

(Basic)
http://www.ultrashock.com/ultraintro4/

(Try doing this with Pixles!!)
http://www.insertsilence.com

(and this)
http://www.flight404.com

Click on the first image, then chosse the link at the top of the screen and work through the plane seating pattern...

You'll find the lot in amongst this lot... And all done with web based vectors!!
Tue 18/12/01 at 07:55
Regular
"l33t cs50r"
Posts: 2,956
Insomnia wrote:

>Converting bitmaps to vectors is hugely more difficult because the software has to guess how to turn a load of pixels into a curve going from x to y through point z with thickness w, or whatever.

I have yet to find a piece of software which converts from Bitmap to Vector as Vectors contain masses of mathmatical information and once transformed from Vector to Bitmap this information is lost!
Mon 17/12/01 at 23:31
Posts: 0
Vectors are graphics defined by line, arc or point, colour and transparency etc.

Bitmaps are graphics defined by a matrix of pixels with a given colour depth.

Converting vectors to bitmaps simply involves rendering them.

Converting bitmaps to vectors is hugely more difficult because the software has to guess how to turn a load of pixels into a curve going from x to y through point z with thickness w, or whatever.
Mon 17/12/01 at 19:21
Regular
"Eff, you see, kay?"
Posts: 14,156
Yeah, we are getting our lines crossed. I always use vectors for print, but I was referring to web-based vectors.
Mon 17/12/01 at 13:54
Regular
"l33t cs50r"
Posts: 2,956
Turbonutter wrote:
> What I was actually referring to was the irregular swirling blue mass, which I think you'll find is impossible to reproduce with vectors.

Illustrators Gradient Mesh tool allows you to create this very quickly...

>As for the motion blur and other effects, yes they are possible but they never looks quite right and display at about 2fps (on this PC at least - 333mhz) and again totally defeats the object.

This is where we are getting our lines crossed. you are obviously refering to online stuff and I'm still in Print mode. Programs like Flash were never designed to handle stuff like that, but then again, nor was it designed to handle bitmaps either. But then Director was designed to handle almost anything thrown at it as long as you understand Lingo!

>A line has to be drawn between what you use where and when and a sensible designer knows where this is.

Yeap! But it's all based on your choice of medium.. Fine in Bitmaps, but have you ever tried scaling one from screen res to print? it doesnt work. Vectors on the other hand are resolution independant. That's the beauty of them.

I find vectors more fun as it's like working the old fashioned way on a drawing board and more clinical rather than accidental. Bitmaps are great for quick, screen based effects, but as I said before, I work in Print as well as web and have to create scaleable art work from monitors to bill boards.
Mon 17/12/01 at 13:39
Regular
"Eff, you see, kay?"
Posts: 14,156
Ignore the penguin, that was there because I thought it looked cool. This is my desktop BTW.

What I was actually referring to was the irregular swirling blue mass, which I think you'll find is impossible to reproduce with vectors. I'll also upload some more examples later about this. Don't get me wrong, I'm not attacking vectors, I'm just saying that there's some things they can't do without using an immense amount of them which totally defeats the object.

As for the motion blur and other effects, yes they are possible but they never looks quite right and display at about 2fps (on this PC at least - 333mhz) and again totally defeats the object. A line has to be drawn between what you use where and when and a sensible designer knows where this is. For example, although it's possible, I would never dream of creating figures (like the tux) in bitmap, simply because it would take hours and the effect wouldn't be any better than what a vector program would produce in a 10th of the time.
Mon 17/12/01 at 07:52
Regular
"l33t cs50r"
Posts: 2,956
Turbonutter wrote:
> Tyla, vector's good but I'd be impressed if you could recreate this in
> Flash:

http://luke.ac6.org/turbonutter/art/Viper3.png


Considereign the original Linux Penquin was created using a vector tool (3D render) then yes this can be done using vectors, all that's happened here is the artist has taken a bitmap version of the penguin, played with it and over layed a rather overused bitmap filter...

All of this can be recreated in Flash though personally, I'd use Director as it's much more powerful!! And yes, if I had the time, I'd proove it as you could obtin the overlay very quickly.

Unfortunately though, I have just landed myself a new client (£2000 here I come!!) so i'm going to be busy fro the next few weeks!! When I've got it out of the way, I shall return with some Flash examples!!
Mon 17/12/01 at 07:48
Regular
"l33t cs50r"
Posts: 2,956
Turbonutter wrote:
> Indeed, but by "effects" I meant stuff like motion blur, gaussian
> blur, swirl, plasma, distort, displace, etc.... Probably with a good few days of
> work you can recreate these but with bitmaps you can create them in an hour or
> so with the results often being much better than a vector's. These are bitmap's
> strengths and vector's weaknesses. I'm not saying vectors can't do this, it's
> just not its strength.

Yes, you can do all of these, and yes, in a matter of hours if you know how to use the tools!! Bitmaps are fine for quick results, but I learnt to do everything in vectors as I used to work in the print industry first. It's all down to how knowledegable you are and how competrent you are with the tools!! Vectors are a damn site more powerful that Bitmaps, but as you said, they are just a litle harder to master!!
Sat 15/12/01 at 11:32
Regular
"Eff, you see, kay?"
Posts: 14,156
Tyla, vector's good but I'd be impressed if you could recreate this in Flash:

http://luke.ac6.org/turbonutter/art/Viper3.png
Sat 15/12/01 at 11:29
Regular
"Eff, you see, kay?"
Posts: 14,156
Indeed, but by "effects" I meant stuff like motion blur, gaussian blur, swirl, plasma, distort, displace, etc.... Probably with a good few days of work you can recreate these but with bitmaps you can create them in an hour or so with the results often being much better than a vector's. These are bitmap's strengths and vector's weaknesses. I'm not saying vectors can't do this, it's just not its strength.

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