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Monkey Man
Well now I'm one step closer! I've managed to make something like a bird's eye view that you can rotate left and right, but you can also do it up and down. It's just joined by dots - I couldn't make lines to connect. I'll upload it when it's definitely working, but it's looking promising.
3D stuff uses polygons, not bmps. Director and other packages that do 3D rendering are vector based. If you're talking about drawing a gif for every possible angle then surely that's a near infinite number of gifs? If you do a finite number then you would have to limit the directions the camera (screen) can point. For example, in a first person game, that could mean turning 90 degrees at a time, and moving a whole 'block' forward/backward at once. A bit like the game "Liberation" on the Amiga (quality game - they should do an updated version of that one!!) or even Nightmare dungeony type games.
Yes. You could make a "Nightmare" game in JavaScript. Don't be any more ambitious than that though!