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If the game even looks half this good it'll be the mutts!!
Anyway latest info from OPS2 is 100 tracks, 500 cars and 6 players online at a time.
I've heard from someone who's played it at the 'behind closed doors' demo at E3 and he reckons it's well ropey at the moment (jerky driving, pop up) but then again it is over a year away from hitting the shelves.
The game will not be entirely online, but with a range of online options including racing against upto 6 (or 8 depending on where you look) other players.
Polyphony will have to try hard to make this $hite.....
Still no sign of car damage though :(
From what we have been told, GT4 will be shown either in video form, or behind closed doors to selected press, as the game just won’t be ready in time.
Other details we can reveal at this time include the fact that again, the game will not feature any car damage, surely a shame in this day and age. Then there’s the fact that this instalment will feature more cars and more manufacturers than any other outing. Touted inclusions are Porsche and Ferrari.
The reasoning behind not showing GT4 code was said to be down to the development team undertaking such a massive game. It was confirmed to us that the game will be entirely online, with all players ranked on experience.
This will mean that, in Gran Turismo mode, you will race against other players of the same, or similar experience, from around the world, as you progress through the game. Cars will be tradeable, and the game will include organised tournament races, as well as the ability to ride with other players, enjoying their in-car views.
Arcade mode will feature a globally ranked league of racers, with drop-in and play chatrooms as a back-end.
And it’s this that has caused the development delay. Gran Turismo 4 is going to be the perfect racer, in every sense, and its scale is proving to be a bit of a problem, at least in terms of delivering a playable version for this May.
Indeed, we have been told that the game is likely to be out in Japan in mid 2004, leaving us to presume that the European version will arrive several months after.
By AI I mainly meant the thing where you can never be more than a certian distance in front of the other cars, no matter how good you drive, which is just stoopid.
Damage, yes.
I want damage.
GT needs damage.