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Can you say retard?
> Good points..but..MS have done some good. If it was not for them, the
> consoles would be selling for much more. His crazy price slashing
> pulled all 3 down price wise!
---
Gamecube hasn't been pulled down price wise, by Nintendo, officially, once.
> That is something I aren't getting into. The Dreamcast has a LOT of
> quality games, much more than the PS2 and it failed because people
> were waiting for the PS2 which was going to be supposedly better!
The Dreamcast failed due to it's lack of must-have exclusives. Sure, the PS2 played some part (which is a lot better, actually), but the fact that Sega only managed to get very few games worth owning on the console (admittedly, that's probably down to developers also waiting for PS2) was it's downfall.
> Alter Ego, im impressed! WOW!
>
> Your foreggting the DC, that was released before the PS2, but still,
> wow!
>
> I do think advertisng has a very big role too...As you said...
Yep and SEGA really advertised the Dreamcast...
and failed...
doesn't always work.
> Its not because you are Uri Geller
Uri Gellar bends spoons and is a complete d*ckhead - not my definition of a psychic.
> They invented DirectX for crying out loud - they made PC gaming possible!
Only after Bill Gates brutally stole the idea from MS DOS from a XEROX employee - one that went on later to set up Apple Mac. Mr Gates wrote his program much quicker, leaving it riddled with bugs but enough to gain fantastic funding from IBM - leaving Apple Mac, the passionate and innovative company struggling in shallow water. Sound familiar?
I don't know if they made PC gaming possible - but I expect it wasn't as clean as you may think.
> No, we aren't talking about that you fool.
>
> Jesus Christ, they imbeciles you have to put up with.
>
> I'm going to explain what we were talking about very simply for you.
Lessons in how you know someones arguments are somewhat poor:
#1 Those who disagree are obviously dumb, and you have to tell them this, just to reassure yourself.
#2 You feel the need to address those who disagree as if you are the teacher of the class, preaching your own wisdom.
#3 Everyone apart from yourself realises you're nearly frothing at the mouth.
Think that's you down to a T Whitestripes.....
> Nintendo started off making cards as a poor small company. They
> started making arcade games and then the NES. They are a video games
> company.
Kind of right. Started in 1889 as one man making traditional Japanese cards which could be used in a game similar to the popular Dutch and Portugese card games of that time. Demand for the cards was so great that soon Yamamuchi (sorry if this is spelt wrong, as it's from memory) had to employ more people to make the cards with him. Yamamuchi realised that to increase Nintendo's hold on the market he should open special Nintendo outlets to sell the cards and mats from, and they would only sell Nintendo goods. As time passed the kinds of cards that were popular changed and Nintendo sold the first plastic coated cards in Japan in 1953, and did a deal with Disney to sell cards with characters images on in 1959. Yamamuchi wanted to expand, and Nintendo launched it's next product - instant rice. It failed. Next, Nintendo experimented with a chain of love hotels - hotels where rooms could be rented by the hour - and it failed, and it was widely speculated that the married Yamamuchi was probably the best customer of them... Next came a taxi company, which was success but the constant demands by the drivers forced Yamamuchi to pack that in also. Relocating the company to new premises he decided that Nintendo was strongest in the entertainment business, where it could control distribution and, with the right product, dominate the Japanese market whilst forcing out competition. In 1969 the Games division of Nintendo was created, composed of numerous teams whom Yamamuchi played off against each other, threatening them with the sack if they did not do better than another team. The first successful product of this was a light gun style game. Then came Game And Watch, but the success was tempered by the fact that it was easily pirated by bootleggers. Yamamuchi decided that any future product must be more easily controlled, which meant keeping a stranglehold on the production of it. Eventually the NES was born, and sold well thanks to Donkey Kong and a tubby plumber....but then a fault emerged in the NES which forced a mass recall of all units and replacements, Nintendo lost millions but perservered. Maybe this had something to do with chips. To make the NES and the game cartridges Nintendo had to agree to buy a massive quantity of the chips needed for them, and when the system became a success Nintendo had all the chips. Eventually other developers made games but Nintendo charged heavy fees and insisted on "controlling" them, and making the cartridges for them, which incidentally meant more money to Nintendo.
And that's just the early, brief, shortened history. Later on there is how Nintendo broke into the American market and used it's traditional tactics to try and force it's main retail supporters to boycott the competition, how it tried to price out Sega and Atari....and much more.
As I said, Bill would be proud.
> Microsoft make software for businesses. They have vast wealth, they
> are not a video games company. They use their money to enter video
> games and annhilate the competition.
Really ? Why I'd swear blind that a business has no use for Encarta, Sidewinder Game Pads, Windows XP Home and Work Home Edition...
They're actually an entertainment company, just like Nintendo, and just like Nintendo they have used money to enter the videogame industry because, strangely, in this world you have to invest in something to enter it. Ever hear of anyone entering a new industry with no capital ?
As for destroying the competition ? Evidence ? Strangely lacking is it not ?
> Tell me, who makes better games, Nintendo or Microsoft?
Both make good games, you cannot compare different titles from different genres and styles and proclaim one the king.
> Of course Sony aren't a video games company either, but we're not
> talking about Sony right now.
Conveniently.