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http://gamesradar.msn.co.uk/ downloads/default.asp? subsectionid=196&articleid=65389&pagetype=2
You'll notice that Gamesradar have a video up of a full race on Mario Kart.
I watched it last night and I was dissapointed, though I still know its going to be great fun.
It doesn't look like much has changed from previous Mario Kart outings, apart from the two riders in one kart thing. In the video you'll see Luigi go up close sometimes and whack another player, things like this are going to make it better but still one major thing has gone.
That is speed. Where the hell has the speed gone? Ok, I know the characters now have to ride on self-made Carnival floats but doesn't mean they can't stick in *insert large number here*cc engines. It looks like it plays very slow which is a shame, maybe this is to aid the kart character switching thing or something, I don't know.
Another thing I noticed which was new to me was the way in which a 'Special' weapon is gained. In the video Mario and Luigi were in the kart and so the special was those fireball things which bounced around like crazy nits. So I don't think I'll be wrong in saying people like Donkey & Diddy Kong will have their own Special move, as will the other characters.
It'll be great none the less and I can't wait to play the thing. Oh god, I've just imagined them sticking Pokemon characters in Mario Kart :-S or creating a new game completely, Pokemon Kart. eeeeeek. No matter how much the Pokemon games rule, I wouldn't want that.
> Koopa Trooper and Paratrooper are meant to be the team in it, but I'll
> just be teaming Yoshi and Koopa - the greats!
Koopa troopa is also excellent. It'll be so cool teaming up different characters.
What is the expected release date over here? Is it Summer still?
> Kiriyama wrote:
> they accidentally left out part of the wall... :D
>
> Muahah! Ah, the advantages of older games - they had glitches that
> were very exploitable
>
>
>
> Sorry, should have had speech marks round accidentally. It was
> designed like that.
Damn :(
Still, what I said still applied I suppose to an extent :0)
> Tiltawhirl wrote:
> Kiriyama wrote:
>
> Mario 64 was poor.
>
> *kicks Shaneo in nuts*
>
> I'll pretend you didn't say that.
>
> :D
>
> *Falls on the floor in pain*
>
> Well...maybe....it's not...that...bad...
>
> *Writhes*
>
> :D
==================
and for kicks *knees in face*
> He is? Yay!
>
>
> Best. News. Ever.
>
> And I agree with Yoshi. I was always one player, and my brother was
> two, and we had to make a mad dash to Yoshi. Of course, it helped
> with his positioning under Mario. (Yeah, let's go for some more
> sexual innuendo... :D)
Sounds like one big gang bang to moi :D
> they accidentally left out part of the wall... :D
>
> Muahah! Ah, the advantages of older games - they had glitches that
> were very exploitable
Sorry, should have had speech marks round accidentally. It was designed like that.
> Kiriyama wrote:
>
> Mario 64 was poor.
>
> *kicks Shaneo in nuts*
>
> I'll pretend you didn't say that.
>
> :D
*Falls on the floor in pain*
Well...maybe....it's not...that...bad...
*Writhes*
:D
> Koopa Trooper is back for Double Dash, which is great news.
>
> He was my favourite, and I can't wait to team him and Yoshi.
What is Double Dash? I always played the races and nothing else :D
> And Koopa Trooper!
>
> He was the best.
>
>
> Oh, and that majorly obious shortcut in DK's Jungle. You know, where
> they accidentally left out part of the wall... :D
Muahah! Ah, the advantages of older games - they had glitches that were very exploitable :D
Best. News. Ever.
And I agree with Yoshi. I was always one player, and my brother was two, and we had to make a mad dash to Yoshi. Of course, it helped with his positioning under Mario. (Yeah, let's go for some more sexual innuendo... :D)