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"WARNING: DO NOT ENTER THE MATRIX!!"

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This thread has been linked to the game 'Enter the Matrix'.
Tue 10/06/03 at 10:41
Regular
Posts: 787
As you should be able to guess from the title, my GAD prize, Enter the Matrix, arrived yesterday (thanks, SR!), and I've finally had the chance to play this much-talked-about, licensed game.
....Unfortunately!

My expectations were never really that high in the first-place, after seeing the early-impressions of many other people. But for a game with such a license, so much promise, and some big names behind it, from what I've played so far, this game appears to be absolute... "muck"!


The controls resemble a p'd-up Zelda-style, but they can work quite effectively, after a short-while of playing the game and getting used to them. But it's the gameplay itself that lets it down, with those awful camera angles you CANNOT adjust, allowing you to see almost naff-all untill it's too-late, and you find yourself dead on the floor.
The animations of all the kung-fu moves and that are pretty impressive. But - like in StarFox Adventures - too-easy to pull-off.
I may've only played the first-level, but it seems like this is gonna be more linear than I will be able to handle...
All you really have to do is follow the arrow - just like in Crazy Taxi. Only, it doesn't work that well in this third-person game - which tries hard in several places to, rediculously, try and be some sort of first-person shooter, or something!


Even if Shiny and Atari had given this game another month-or-so to work on this game, I doubt they would've made it much better!
It's lacking in so-many areas, you won't believe it!

Even the frame-rate and all-round graphical appearence fails to give this game any real 'promise' of being even the slightest-bit 'good'!
Walk through an area filling with tear-gas, and the screen'll start jerking all over the place! The same happens even in the loading screens, with that Matrix "code" of numbers stuttering down the screen! It even delays the title screen loading-up!

But the real-life cut-scenes look good, I must admit.


Like I said, I haven't played too much of this game.
And, in all honesty, I don't really see why I should - even if this is based on The Matrix!

But, just because of its license, I will at least TRY and play-on - in desperate-hope that this game actually DOES get BETTER....!
(And, because I don't wanna feel like I've wasted a GAD!)

-----

Avoid this wherever possible!
Unless you're either a PS2-loving fan-boy (in which case you'll love it), or some kind of fat, sci-fi boy who simply has to have EVERYTHING Matrix-related.
Tue 10/06/03 at 11:23
Regular
"Wants Spymate on dv"
Posts: 3,025
Despite not really being a fan of The Matrix, I was thinking of getting the game, but because there were no reviews and because I don’t buy things on blind faith most of the time, I waited. Thank God I did.
Tue 10/06/03 at 11:20
Regular
"Long time no see!"
Posts: 8,351
Exactly!


But on the lack of any previews side of thing, do you know why that was?

Did Atari/Infogrames have some kind of 'deal' going that meant NO magzine or on-line gaming news site could get an early, pre-release code of the game to let the gaming public know what they think?

We were only ever given screen-shots - which did look impressive, at first.


And was this part of their plan, to make the game sell-well from Day 1??
Without anyone knowing ANYTHING about how the game itself played, Matrix-fans were forced to go in blind-eyed and pay money for this game - with seemed to work-out very well for Atari, with something like over £4m pre-orders for this game.

They must have come-out VERY rich after it's release - which is probably just what they were looking for, after a number of 'dissapointing' next-gen. SEGA releases.
Tue 10/06/03 at 10:48
Regular
"Wants Spymate on dv"
Posts: 3,025
I've said this all along. A half-finished cash-in that has sold millions due to the movie licence alone, bought by a load of brain-washed Matrix nerds.
If it could have had longer in development it could have been better, but the money-men wanted it released to coincide with the film release, so tosh is what we get.

People even went out and bought it on the day it was released despite no reviews being available beforehand, and in the world of video games, such a thing stinks to high heaven.
The sad thing is that despite being rubbish it goes straight to the top of the charts.
Tue 10/06/03 at 10:41
Regular
"Long time no see!"
Posts: 8,351
As you should be able to guess from the title, my GAD prize, Enter the Matrix, arrived yesterday (thanks, SR!), and I've finally had the chance to play this much-talked-about, licensed game.
....Unfortunately!

My expectations were never really that high in the first-place, after seeing the early-impressions of many other people. But for a game with such a license, so much promise, and some big names behind it, from what I've played so far, this game appears to be absolute... "muck"!


The controls resemble a p'd-up Zelda-style, but they can work quite effectively, after a short-while of playing the game and getting used to them. But it's the gameplay itself that lets it down, with those awful camera angles you CANNOT adjust, allowing you to see almost naff-all untill it's too-late, and you find yourself dead on the floor.
The animations of all the kung-fu moves and that are pretty impressive. But - like in StarFox Adventures - too-easy to pull-off.
I may've only played the first-level, but it seems like this is gonna be more linear than I will be able to handle...
All you really have to do is follow the arrow - just like in Crazy Taxi. Only, it doesn't work that well in this third-person game - which tries hard in several places to, rediculously, try and be some sort of first-person shooter, or something!


Even if Shiny and Atari had given this game another month-or-so to work on this game, I doubt they would've made it much better!
It's lacking in so-many areas, you won't believe it!

Even the frame-rate and all-round graphical appearence fails to give this game any real 'promise' of being even the slightest-bit 'good'!
Walk through an area filling with tear-gas, and the screen'll start jerking all over the place! The same happens even in the loading screens, with that Matrix "code" of numbers stuttering down the screen! It even delays the title screen loading-up!

But the real-life cut-scenes look good, I must admit.


Like I said, I haven't played too much of this game.
And, in all honesty, I don't really see why I should - even if this is based on The Matrix!

But, just because of its license, I will at least TRY and play-on - in desperate-hope that this game actually DOES get BETTER....!
(And, because I don't wanna feel like I've wasted a GAD!)

-----

Avoid this wherever possible!
Unless you're either a PS2-loving fan-boy (in which case you'll love it), or some kind of fat, sci-fi boy who simply has to have EVERYTHING Matrix-related.

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