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A man with a job still makes him a man, and beyond that, still puts him in the same position as us. Everything, yes, everything, is escapism. Be it watching a film, doing work, going down the shops... just to look around.
For what can we achieve in our lives that would matter one single bit to anyone when we die? For some generation to come along and look at us, wonder how wonderful we were and where we got our ideas from, perhaps take inspiration in what we've done...
But they die too. In the end, all we may do by letting ourselves live on is to help more people escape. Utterly devoid of sense as we all go to work, come home, discuss more methods of escaping from whatever we are possibly trying to escape from and into, and then go to bed, not a worry in the world, as we spend another day doing nothing and being no more than humans stuck somewhere where we can do little but try to express our emotions, as I do now.
So how on earth can we judge people by what future they have? Yeah, we can have a laugh, and escape for that brief moment... but those without grand jobs and making hundreds of thousands a year can have fun too. We spend far too much of our life worrying about what the rest of it will be like, and we waste so much of it trying to stay within the parametres of those set out to try and regain normality in a world that seems less and less sane the longer you stare at it.
So, what difference is there to playing a game to finding your dream job? What possible distinction is there between falling in love and getting a high score? It's all the same thing in the end, utter nonsense escapism. Simple emotions to try and keep us all happy until the one day that we all snuff it.
I'm not saying I don't want to find a dream job, and fall in love...
And here's the point...
Why on earth are gamers made out to be geeks? What possible harm to anyone including ourselves are we doing by playing games?
What? Instead of our larger leg muscles wasting away after playing football all our lives, our masculine finger muscles will now waste away, obviously making that so awful?
Exactly the same reason why some drugs are banned, and why some films are being censored to "protect" us. It can all be catagorised under the same heading, so why do so many people have a problem with things that aren't normal?
I have no real want or need to dance down a street naked, but why can't I if I want to? Would I harm anyone?
Not at all. But the fact is that we are so closly bound by what we've been bought up to believe that it's so difficult to see past our noses and realise that we're not so different after all.
And on that I end this topic. I don't pose any questions, I don't ask you to reply. It's just something I felt like saying at the time.
Strafex also wrote:
The problem is, strong disagreements can form in a team and this will
> hinder rather help the devellopment of the project.
I had that situation covered! :-)
That's another thing. People have to be careful to stay as a team and not wander too far down their own tracks, otherwise the tracks begin to go off in different directions and the project gets derailed.
People in a team have to change direction slowly and make sure that the rest of the team follow them in this direction. If they rest of the team don't want to go that way then this member must reluctantly stick with them and openly accept things this way.
This is why people with similar interests work so well together - they want to travel in the same direction.
Miyamoto is keen with working with Naka.
I don't think he'd work so well with Suzuki though.
Different styles lead into different directions.
"Forms an idea, does the ground work and then gets the team to expand on it, helping it grow and bloom."
Basically yup. Same sort of thing with the stories, apart from the fact we're unable to talk about it, and end up confusing each other. :0)
Like you said, a person working on their own has their own pace and no pressure. They can do what they want.
A person in a team has a bit more pressure to keep working but there's also a spool of ideas.
You learn lots from other people's view.
They can find flaws that you've missed and they might give solutions that you never saw before.
The problem is, strong disagreements can form in a team and this will hinder rather help the devellopment of the project.
Working as a team is important for sharing and recieving knowledge. It is how many people build up experience.
A fighter practices karate at a plastic dummy and perfects his moves.
The other practices with a partner.
He doesn't neccessarily get the moves to right but he learns how to implement them in a fight and what consequences go with every move he makes.
Which one will be better in a real fight.
At the same time, the one with a partner is under pressure to stay at the same pace as his partner.
He might have to slow down his learning oto let his partner catch up or rush to catch up with his partner.
I think that for true success, you need to find the optimum between your own work and team work.
Your own work lets you do things your own way.
It lets you go at your own pace.
This is what the foundations and building blocks of your project should be based on.
From this foundation, you call your colleagues to build on your knowledge and input ideas.
They can also help mend cracks in the foundations.
I think Shigeru Miyamoto uses this style of work.
Forms an idea, does the gound work and then gets the team to expand on it, helping it grow and bloom.
"And THAT is why a social life is important."
Good point, and excellently made. But would someone who works alone be more creative than someone who works in a team, as they would be under less pressure to work...
Let me put it a different way. Where is the most pressure? Pressure from competition of collegues, or pressure from your own personal perfectionism? Does he who works alone work harder than he who works together?
Would his ideas be the same, would he become stronger in which areas?
It's a good discussion point.
Escapism comes in plenty of forms.
People escape in a variety of ways.
Some prefer some ways better than others.
The general idea of escapism is to test and occupy your brain in order to take your mind of boredom, depression, or any other unwanted emotions you find lying around your brain.
Some people escape into their own projects and dreams so much that they often leave behind the world and start to live in a world of their own.
The more they do this, the more of a social barrier they build around themself.
They begin to form opinions and ideas more on their own ideas rather than allow outside opinions and ideas help influence them.
If they go too far then a huge barrier is built between them and the rest of the world.
They begin to lose understanding of other people, other people begin to lose understanding of them.
They become isolated away from most except for the few people who also think like them.
Say for example:
The stereotyped characteristics for a geek:
They're heavily into space/science/computing/something along those lines.
They tend not to care for an outside appearance.
They are normally so deep into their subject that they know little of the real world and their knowledge is so concentrated around a certain area, it's often way out of most peoples reach - people can no longer understand what they mean most of the time.
These are people who are socially isolated and are more into their dreams or project and forget the real world.
Ofcourse, as with any word, it gets use and used less strictly until you get to the point where people may be called geeks if they're not 100% "cool", or if they don't look perfect or if they take in interest in intelectual studies.
Everyone needs to escape and like to use a variety of escape routes whether it be sport, TV or computing or whatever.
However, if you use one excape route all the time, one which others rarely use, then you might find that you end up escaping into a barren world where you're isolated from other people.
This is pretty extreme as even the most hardcore "geeks" tend to use mainstream escape routes like watching TV programmes and they might also have a job.
The more escape routes you use, the more people, who also use these escape routes, you can relate to.
The more balanced you are, the more you can get on with the world.
So why do people have problems with things that aren't normal?
Often because they see things a different way.
They might not understand the way you think.
They might be scared of things they don't understand.
Remember the Monty Pythons sketch from "Now for something completely different".
The one about the joke phrase book.
A man would think he was asking to go to the train station but the one he asked would hear a request to "let me feel your buttocks!"
Isolation and weirdness all comes down to a lack of communication.
If all people used the same escape routes, then there would be no problems like this.
Most of us here prefer gaming as our main escape route - something we can easily talk about with each other.
Non-gamers would find our level of discussion baffling and would leave the site thinking "this lot are a bunch of geeks..."
Using mainstream escape routes as well as your favoured ones allows you to communicate with a wider range of people, avoiding isolation.
And THAT is why a social life is important.
And this has NOTHING to do with waiting until you can be at a responsible age. I will always feel as responsible as I do now, that won't change too much. This HAS however got a lot to do with how we perceive the actions of others, and the fact that normality has driven us into a race of people that are unable to openly admit what we feel.
Before anyone complains that they are at scholl and therefore restricted, remember that school is the first step of many, and if the first step is strong, then you always have that to fall back to, if it is weak, then it wint mean anything to you in the future.
> Is there nothing more demeaning and pathetic than being seventeen years old,
Yes, being 16, not a child, no car, not old enough to go to clubs and drink legally- 16 is the most boring time!:(