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It means that all you can do is create Halo levels, in other words, use the same rooms over and over again. Although thinking about it, there are a few more rooms to cut and paste in TS2 than there are used in Halo.
No reason why there couldn't have been a menu of objects you could place.
> The only problem I had with the map maker was that is was rubbish.
Yup, that was a major bug in all the versions I heard.
The only problem I had with the map maker was that is was rubbish.
The way to get around it was keep one of the maps that crashes and then all the one's after that seemed to work fine.