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"Panzer Dragoon"

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This thread has been linked to the game 'Panzer Dragoon'.
Mon 23/06/03 at 17:51
Regular
Posts: 787
Is sooo boring!

Does it get better?

(I'm at the third boss)
Mon 23/06/03 at 22:42
Regular
Posts: 10,489
That brings me round to the question...

Why in the name of Rick Waller did you buy an on rails shooter if you don't bloody like them?
Mon 23/06/03 at 22:41
Regular
"gsybe you!"
Posts: 18,825
ÂLІÂÎR wrote:
> If you like shooting games and extremely gorgeous graphics then I
> think you would be in for a treat with Panzer Dragoon.

I do, but PDO is just so flipping boring. I HATE on rails shooters.
Mon 23/06/03 at 22:12
Regular
Posts: 11,875
I like it a bit more now.

But it's still not a patch on Starwing or Lylat Wars. It may be pretty, but the levels are incredibly dull and bland, and there's no interactivity with it at all.


One level you're just flying through a blue sky. And that's it. No scenary, nothing. The only other things that appear are the enemy ships you're shooting down. Another level is a sort of desert thing, it has a grey sand like floor, and a grey sky.

Compare that to the Lylat Wars desert level in the Landmaster. You went through big valleys and gorges. Pillars of rock crumbled and collapsed around you, giant sandworms burst out of the sand and lunged at you. It was so much more interesting.


Go and replay the first level of Panzer Dragoon Orta, because that's what the rest of the game should be like. You're being chased through a burning city; there are fire and explosions going on, you have to dodge crumbling buildings and fly at high speed through narrow sewers.

The rest of the game so far has just taken place in an empty sky or above a plain, flat, open field. Starwing and Lylat Wars had you flying through asteroid fields, giant spaceship graveyards, chasing a train, exploring underwater, flying inside huge motherships and destroy the core. You had all those secrets where you had to work quickly to shoot open all the warp activators whilst avoiding floating wreckage and incoming fire. And of course, there was the independance day style mission with the flood of incoming alien ships.

Panzer may be longer and harder than Lylat Wars (not Starwing though, that was tough), but Smilebit could sure learn a lot from Nintendo about how to make on rails shooters exciting.


Now, lets just hope Starfox Armada returns to proper Arwing action and disgards everything Rare ever did for the franchise.
Mon 23/06/03 at 21:38
Regular
"8==="
Posts: 33,481
Have you played the multi yet?
Mon 23/06/03 at 21:37
Regular
"8==="
Posts: 33,481
Passable. :D
Mon 23/06/03 at 21:36
Regular
Posts: 21,800
The Red Faction 2 bit where you're gunning people down in the helicopter was sweeeeeeeeet.
Mon 23/06/03 at 21:22
Regular
"8==="
Posts: 33,481
ÂLІÂÎR wrote:
> If you liked the On Rail sections in Red Faction 2 then you can't hate
> the completley. The On Rail sections in Halo 2 look absolultley
> fantastic so far and thankfully they are kept short so you don't spend
> all your time holding the trigger.

Is said the were 'fairly decent'. They didn't detract from the game. The ones in the Bond's an MoH did detract from the games they were in.
Mon 23/06/03 at 21:19
Regular
Posts: 10,489
I really didn't like the demo for similar reasons to yourself. Got the game though and at first it felt completley different. Apparently the demo was from a build back in the November of last year when they were still in heavy development. Personally I thought the game was bloody fantastic.
Mon 23/06/03 at 21:15
Regular
Posts: 13,611
ÂLІÂÎR wrote:
> In this instance though the demo was awful and I didn't like it at
> all. The changes made between the demo and final version were
> unbelievable.

That's honestly true, is it? I thought the demo was confusing, hard and repetitive. Not a lot of fun. Bit slow, too.
Mon 23/06/03 at 21:14
Regular
Posts: 10,489
If you liked the On Rail sections in Red Faction 2 then you can't hate the completley. The On Rail sections in Halo 2 look absolultley fantastic so far and thankfully they are kept short so you don't spend all your time holding the trigger.

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