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SonicRav
> Tony_Blair wrote:
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> BTW I havent ask Dringo have you played OOT or whatever other Zeldas?
Okay but that DOESN'T MAKE SENSE!
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> BTW I havent ask Dringo have you played OOT or whatever other Zeldas?
>
>
> BTW I havent ask Dringo have you played OOT or whatever other Zeldas?
I have played EVERY Zelda, i OWN every Zelda INCLUDING the CDi games.
...And like we didn't have that already! :)
In fact, if Ocarina of Time wasn't such a revolution in Zelda games, I'd probably say A Link to the Past is best Zelda game made.
> Just completed the Fire temple... and I haven't explored most of it -
> just got to the bit where you bash the column so that you can get
> across to the boss door. I'm guessing I haven't freed all the gorons?
> Is it worth doing?
>
> As for Windwaker.. my drunk review of the game as compared to Oot:
>
> It's aweful. Very few enemies throughout the game, repetitive ideas,
> far less mini games (which are far less fun), short, less epic...
>
> The game is fun, but there's not much to it. The diversity of enemies
> and bosses in OoT, mixed with the epic adventure behind it all makes
> OoT unbeatable
>
>
> SonicRav
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Ha Ha! Excactly what I tried to get across.. only.. in.. less words :S
ok ok what if the enemies AI is slightly better? In Zelda fighting style it is had to improve AI much further in the sense of vast improvments.
You spent multiple hours sorting mini games out..
When you were sailing to the Koroks did you ever think " Why the heck are they so far about"
When you were doing that trading sequence didnt you think that it was a bit shallow for what you get at the end?
When sailing the VAST note VAST sea. Did you ever think? (doesnt have to be conscious thinking) "all this sailing is kinda boring" or did you wish that the developers could add something in to make the sea more of an interest..?
Did you ever think that enemies were too easy? not even slightly?
BTW I havent ask Dringo have you played OOT or whatever other Zeldas?