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"Nintendo and the sensible choice."

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Wed 19/09/01 at 21:18
Regular
Posts: 787
It is common knowledge that every Game company wants to make as much money as they can! and hold onto an idea that continues to gain money. Nintendo however are not inexperienced in this field, as we all well know, they launched Games on cartridges since their conception at making games- debuting with the NES. Because of this, third party developers seeing the success of the NES growing, wanted to develop for the NES, but of course to do so, you had to pay Handsome royalties to Nintendo, who gained most of the time. Namco was one of the first developers that was subject to these high costs. It wasn't surprising that in 1995 Namco abandoned the New N64 in favour of a much cheaper format- Compact Discs. Then moving their loyalty to Sony with Nintendo allies Square following suit.
However now we know that Nintendo has been forced to abandon this hardline approach of Cartridges for the Gamecube, it was the start of a new era, seeing Mini-DVD Discs, in favour of the much more expensive carts. With a whopping storage capacity of just over 1.5 GB.
Of course this is a good thing, for everyone in fact. For Nintendo-A Mini DVD has the enormous advantage of not being able to be pirated. Plus the huge gains for them as developers who abandoned them in the past come flocking back, looking for a piece of the action. And of course Because it is not called a DVD in such, Nintendo doesn't have to pay royalties to Sony and Philips who are joint creators and owner's of the DVD format and the use of the name.
For us gamers, we can look forward to the prospect of wonderful game's with no excuses of storage capacities that N64 owners became used to. But we have not just Nintendo to thank but Matsushita as well, who will manufacture the discs.
Many Developers are coming back to Nintendo because of the discs. We have Namco of course on track in releasing Soul Calibre 2, Ridge Racer 6, Klonoa 2. Then we have Capcom who where in most absent with the N64, releasing the Resident Evil Saga exclusive to the console. And of course all the talk is at the moment, with the BIG-ONE 'Squaresoft', with reports that Nintendo and Square will have a joint conference next week, citing rumours that Final Fantasy 10 will be unveiled for the system.
Now that's what the advantages of this Disc format would be!.
Companies who where thought to have abandoned Nintendo all together coming back into the fold, along with Nintendo's expertise in Gaming, creating a Console that is a must to own; and a console of all consoles. Yes I'm speaking of Gamecube.
And as for the advantages of this disc format?? the Mini DVD has an unquestionable advantage on the standard DVD. The disc is small, giving a laser less time to spread over the surface of the disc, data could be transmitted to the Console quicker, if not equal to the Cartridges before it.
And in terms of the amount of Data being stored to the regular DVD disc, that argument doesn't come into it. In fact, very little developer's Today actually fill the whole Disc area, the PS2 Is a DVD/CD console and the good majority (If not all of the games for it) are 700 Mb in total or a little under in most cases, thus some haven't took on board the DVD format yet, since there is no need, so they stuck with CD.
I think Nintendo is on to a winner. And watch too as more Developer's join with the Cube as the Square/Nintendo conference gets underway.
The Mini DVD Format could be Nintendo's saviour. Imagine if they had stuck with carts? It would have been the end of a gaming Giant.
Thank god sense prevailed.
Thu 20/09/01 at 13:52
Regular
Posts: 9,848
If you play Perfect Dark, you'll find that even cartriges were capable of loading times if the level was complex enough.

4 seconds is almost nothing though.
Thu 20/09/01 at 13:29
Regular
"Fishing For Reddies"
Posts: 4,986
The GC loading times are pretty good. I saw a video of Wave Race loading, and it was fast.

Timing was about 0.9 seconds, but then again, you do have about a 4 second wait while the course is loading, but you do get a nice course 'Title Screen' with water effects animal life and the name of the course read out by a hot chick... if I can say that... Hot Chick? To 60's? Okay... 'Some Bird'.
Thu 20/09/01 at 13:15
"High polygon count"
Posts: 15,624
Strafex wrote:
> Hmph!

;-p
Thu 20/09/01 at 12:57
Regular
Posts: 9,848
Hmph!
Thu 20/09/01 at 12:27
"High polygon count"
Posts: 15,624
Even so, seek time is generally less than a second - I don't see that it's really a factor.

But then, with the slow sales of the 'cube, I suppose you all need to pin your hopes on something... however small! :-)
Thu 20/09/01 at 12:25
Posts: 0
Aww, I thought this was going to be about Sensible Software signing to Nintendo:-(

What happened to Sensible Software? Anyone know?
Thu 20/09/01 at 12:20
Regular
Posts: 9,848
Loading times are affected quite a bit by the seeking time.
The loading itself is almost instant.

Admittedly, it won't make a devastating impact on loading times (the PS2's DVD's can run nearly as fast with decent optimisation, like Wookie said)

but it still gives the Gamecube the edge :-P
Thu 20/09/01 at 12:07
"High polygon count"
Posts: 15,624
The distance the head travels only affects seek time - actual data load time is not affected by the size of the disc at all.

Smaller disc size will have minimal impact on load times, and little advantage over a carefully optimised CD or DVD disc.
Thu 20/09/01 at 09:57
Regular
Posts: 9,848
It never occurred to me that the smaller radius of the disk would decrease loading times.
No matter how fast the disk spins, if it takes a long time to scan across the disk then it's going to still take a while to load.

Seems pretty obvious now.
Wed 19/09/01 at 21:18
Regular
"Nasty Fat Hobbit!"
Posts: 1,193
It is common knowledge that every Game company wants to make as much money as they can! and hold onto an idea that continues to gain money. Nintendo however are not inexperienced in this field, as we all well know, they launched Games on cartridges since their conception at making games- debuting with the NES. Because of this, third party developers seeing the success of the NES growing, wanted to develop for the NES, but of course to do so, you had to pay Handsome royalties to Nintendo, who gained most of the time. Namco was one of the first developers that was subject to these high costs. It wasn't surprising that in 1995 Namco abandoned the New N64 in favour of a much cheaper format- Compact Discs. Then moving their loyalty to Sony with Nintendo allies Square following suit.
However now we know that Nintendo has been forced to abandon this hardline approach of Cartridges for the Gamecube, it was the start of a new era, seeing Mini-DVD Discs, in favour of the much more expensive carts. With a whopping storage capacity of just over 1.5 GB.
Of course this is a good thing, for everyone in fact. For Nintendo-A Mini DVD has the enormous advantage of not being able to be pirated. Plus the huge gains for them as developers who abandoned them in the past come flocking back, looking for a piece of the action. And of course Because it is not called a DVD in such, Nintendo doesn't have to pay royalties to Sony and Philips who are joint creators and owner's of the DVD format and the use of the name.
For us gamers, we can look forward to the prospect of wonderful game's with no excuses of storage capacities that N64 owners became used to. But we have not just Nintendo to thank but Matsushita as well, who will manufacture the discs.
Many Developers are coming back to Nintendo because of the discs. We have Namco of course on track in releasing Soul Calibre 2, Ridge Racer 6, Klonoa 2. Then we have Capcom who where in most absent with the N64, releasing the Resident Evil Saga exclusive to the console. And of course all the talk is at the moment, with the BIG-ONE 'Squaresoft', with reports that Nintendo and Square will have a joint conference next week, citing rumours that Final Fantasy 10 will be unveiled for the system.
Now that's what the advantages of this Disc format would be!.
Companies who where thought to have abandoned Nintendo all together coming back into the fold, along with Nintendo's expertise in Gaming, creating a Console that is a must to own; and a console of all consoles. Yes I'm speaking of Gamecube.
And as for the advantages of this disc format?? the Mini DVD has an unquestionable advantage on the standard DVD. The disc is small, giving a laser less time to spread over the surface of the disc, data could be transmitted to the Console quicker, if not equal to the Cartridges before it.
And in terms of the amount of Data being stored to the regular DVD disc, that argument doesn't come into it. In fact, very little developer's Today actually fill the whole Disc area, the PS2 Is a DVD/CD console and the good majority (If not all of the games for it) are 700 Mb in total or a little under in most cases, thus some haven't took on board the DVD format yet, since there is no need, so they stuck with CD.
I think Nintendo is on to a winner. And watch too as more Developer's join with the Cube as the Square/Nintendo conference gets underway.
The Mini DVD Format could be Nintendo's saviour. Imagine if they had stuck with carts? It would have been the end of a gaming Giant.
Thank god sense prevailed.

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