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'How about the Xbox version?
Hollenshead: We're literally in the early stages of getting the technology up and running on the Xbox. The Xbox is completely within the specs of what the target for Doom III technology is.
You'll be seeing a lot of unique textures that literally make the world just the way you might imagine if Hell really had erupted on a spacestation.
What about a PS2 version?
Hollenshead: Frankly, the PS2 couldn't do the math calculations for the geometry acceleration, real time shadows and light. GameCube is the same thing, no version planned.'
I hope that's enough to silence the moronic fanboys?
Uh, no, I think I'll wait for the Xbox version.
> Both will have LIVE options which is good enough for me. Downloadable
> content is worth the wait, especially when PC online gaming sucks
> c*ck in general.
Agreed. Non RTS/RPG PC gaming sucks c*ck in general.
> Mmmmmmmm. Mouse and keyboard control...
>
> Uh, no, I think I'll wait for the Xbox version.
Then you are crazy.
Mouse and keyboard IS FPS gaming.
>
> Then you are crazy.
>
> Mouse and keyboard IS FPS gaming.
Goes to play Goldeneye on his PC.
Oh.. hang.. on..
Duel analogue helps >just a bit< aswell.
> Mouse and keyboard IS FPS gaming.
Agreed!
Failing to Provide Satisfaction?
Yes you're right Mouse and Keyboard are FPS.
>
> Meh.
>
> Yes that is what Doom is. It's: ON MY GOD A CYBERDEMON JUST POPPED
> OUT FROM BEHIND THAT WALL! *BUDDA BUDDA BUDDA BUDDA BUDDA* ARGH!!!!!!
> DIE DIE DIE!!
>
> Etc.
>
> Great stuff, it doesn't need to be revolutionary - It's freaking DOOM
> man! :D
'Freaking DOOM' was 10 years ago.
I don't want to run aimlessly looking for colour coded keys again.
Play Doom 1/2 today, and they will bore the hell out of you.
Doom 3 will probably be more fun, as its more scary, but if its not advancing anything, except graphics, then I don't give a toss.
Can a dual analogue really provide the same pin point accuracy?
muh.