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'How about the Xbox version?
Hollenshead: We're literally in the early stages of getting the technology up and running on the Xbox. The Xbox is completely within the specs of what the target for Doom III technology is.
You'll be seeing a lot of unique textures that literally make the world just the way you might imagine if Hell really had erupted on a spacestation.
What about a PS2 version?
Hollenshead: Frankly, the PS2 couldn't do the math calculations for the geometry acceleration, real time shadows and light. GameCube is the same thing, no version planned.'
I hope that's enough to silence the moronic fanboys?
That's never very fun.
It has excellent level design, excellent multiplayer, a really good dark atmosphere and it plays with light etc.
Still damn good, even now.
I thought it's whole ideas were a bit outdated by now - Halo, Timesplitters, Metroid are much better, I'm sure.
> Point, shoot and don't die: that's it. :P
When you're 7, them flying fire ball things are scary!