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Anyway. All through the game (which was a bit short for an epic RPG, story wise anyway) you could make choices, good or bad, and usually follow through actions for Light/Dark and help or hinder people as such, you all know the drill.
So, when my Female Scout Jedi Consular Uber-Swordsman finds old Bastila on the Star Forge, I expected to aid her and convert her to the Light again and have her fight alongside me again (she was always in my team)...
But no.
How infuriating. I couldn't turn her back, which mkes a mockery of the choice you have earlier in the game and actually really annoyed me. I guess it's a testament to the game that I actually did not want to kill her, but I had to because there was no other choice. How annoyingly disapointing....
I haven't played KotoR yet though, So i'll hold me breath...
Yeah, but even after you do turn her back, she says sorry and then performs her battle meditation for the rebel fleet so they win the battle.
Anyway. All through the game (which was a bit short for an epic RPG, story wise anyway) you could make choices, good or bad, and usually follow through actions for Light/Dark and help or hinder people as such, you all know the drill.
So, when my Female Scout Jedi Consular Uber-Swordsman finds old Bastila on the Star Forge, I expected to aid her and convert her to the Light again and have her fight alongside me again (she was always in my team)...
But no.
How infuriating. I couldn't turn her back, which mkes a mockery of the choice you have earlier in the game and actually really annoyed me. I guess it's a testament to the game that I actually did not want to kill her, but I had to because there was no other choice. How annoyingly disapointing....