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And I know this game will give me arthritis in later life.
Then once you come of the rail at the end, it’s off down to the main part itself. Do a stoneage and an executioner per jump if possible, if not do a double stoneage.
For reference the instructions on how to do a stoneage and an executioner are below:
Stoneage: Double back flip 180 Madonna, so basically do a double back flip and then do a 180 then let go off those buttons, you want to have L1 + L2 and square pressed down at all times, that being the madonna uber trick. In order for the Monster trick to work you will have to go to conquer the mountain, set up character, uber trick set up, go down to the L1 + L2 ones and select madonna.
Executioner: Triple back flip 180 FS SSXoricist, a triple back flip with a 180 in it, I like to do the 180 at the end, as it has to be in front side. Front side and backside are difficult top explain, so I’ll explain how I learn it. Go to perpendiculous; get height, now under your boost bar there is an S sort of symbol, if you are trying an executioner so you need to end up in front side, I am going to take Kaori as my example as I am currently using her, when I do the triple back flip if the S is not lit then I press left on d pad, this then makes me front side, but if I was to press right the trick would not count, therefore it is essential you learn with your character how to spin.
P.s. if it is lit, it is the opposite way to spin, i.e. with Kaori it was lit I would spin right for it register.
Now you may be wondering, how the hell you are suppose to do two per jump if it half’s your points after you’ve done one? Well simple way to get around that, when you have performed the trick and are in mid air, let go off all your buttons and then do it again, once you are done it will not half your points but will give you max, this means MUCHOS pints.
Stoneage by itself is 25-30,000 points.
Executioner is 42-50,000 points.
Double stoneage is 58,000 points.
Stoneage and executioner are 68,000 points.
If you can manage it, for example last jump on Much-2-much, double executioner is at least 78,000 points, and that is not holding it. I hold it and get about 108,000 including 14,000-style bonus.
That’s my Schizophrenia done for you. Just practise it and it will be good, post your scores if you want and I can tell you where it would be in top 100 European online scores.
As you can tell, Style Mile is a huge course, and therefore I cannot be arsed to type out my route. Luckily for you I will give you on tip if you are an online player that I use for style mile, as it is not that useful offline, but if offline you can use if you want to.
Firstly, http://merqurycity.com/masters/master_frame.html , go there and download the relevant master video, just looked and my Ruthless beats that, WOO HOO, but they are good, it beats my offline style mile score by 600,000.
On the style mile video, after he goes through the first times 10, go over the middle jump but don’t boost over it, do a double stoneage and then go up the half pipe, but try to hit it slightly on the left so you don’t go flying down the right. If you do it properly you can come slightly back up the hill and get a quick stoneage out, another 27,000 points, then its back up the half pipe as fast as you can, get an executioner out, 47,000 points. Now if you are online, you can try again if you have someone going through the checkpoint for you, but if offline you may not want to as when I tried I went through the point with about 0.05 seconds left, so was a bit close!
By the way, try to get a x 20 – 30 combo at the beginning as when you get a x 39 combo your combo points shoot up. If I have a x30 combo and hit a double stoneage, I get 106,000 combo points and the normal 58,000 points automatically. So, basically combo everything.
Now, don’t say I don’t give you any advice….
1st schizophrenia - 2.44 million
1st ruthless jan - 1.81 million
4th R + B - 1.66 million or somethinn like that
8th Happiness jam - 1.91 million
> Anonymous wrote:
> Anyway, I finished maxing out the 10th character yesterday and
> puttign te ebst equipment on him.
>
> But the equipment doesn't improve the skill of the character, only
> the looks from what I can see.
>
> And even with the exclamation mark function, it's still not the same
> level of interaction as with Tricky.
I know it doesn't improve them, just looks better.
For example, I have Zoe with devil wings and black trousers with stripe things, that is better than her in trousers and top.
I'm using Kaori right now, I have here all in blue wither blue butterfly wings on her back.
> Anyway, I finished maxing out the 10th character yesterday and
> puttign te ebst equipment on him.
But the equipment doesn't improve the skill of the character, only the looks from what I can see.
And even with the exclamation mark function, it's still not the same level of interaction as with Tricky.
This game is great, my high scoresare:
2.4 million style Mile
1.8 million kick doubt
1.4 million R + B
1.66 million Happiness
1.5 million Ruthless
3.85 million perpendiculous
0.731 million Much 2 much
Then I am either 3rd or 4th on the other two half pipes.
They may seem lame, but that is because they are my online scores, not offline, so I got those scores without multipliers or bonuses.
Anyway, I finished maxing out the 10th character yesterday and puttign te ebst equipment on him.
Great game, if anyone else has it online post your name. Mine is EX Crazy
> Another thing they've dropped is something from Tricky - the
> friendship element. It's just gone. Punching someone used to have a
> consequence, and your rating with them would go up or down, but now
> you can just floor them and no one seems to care.'
That's wrong. If you punch someone in a race of one event, you'll see an exclamation mark moving on top of your rival.
Now s/he will try to punch you, so keep a distance. And if you punch them a second time in a row, they will become even more furious.
And the alpine boards weren't that good, but it offered some variety among racers which isn't here now. Everyone uses the same board throughout, which means everyone is essentially the same. But actually, yesterday, I was doing the backcountry one on one race, and couldn't beat the fella. He was just too quick. And I found that if I didn't really bother with boost and just went for it, no tricks, then I got a faster time. And eventually beat him.
Another thing they've dropped is something from Tricky - the friendship element. It's just gone. Punching someone used to have a consequence, and your rating with them would go up or down, but now you can just floor them and no one seems to care.
I now I know I won't even get it until, one day, I see it for a stupid price and get it then.
Anywho - I never used the alpine boards in SSX Tricky, they just plain sucked. Even when you want to go fast, you still need to do tricks to get boost and with the alpine boards you had to land on particular way.
I can't see why they diched the trick book, though.