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> Some of the game needed to be cut badly. The whole Vamp idea is about
> the only part of the shell that I really enjoyed.
Same here
The tanker section
> was faultless, true Metal Gear style gameplay with the right amount
> of cinematic feel.
That's true as well, if the game stayed in the tanker for the whole time, come up with more ideas and more locations and no Raiden then it probably would have been a AAA title in my eyes.
It was like Hideo Kojima just got completely
> carried away with the Shell section as gameplay more or less went out
> of the window and cinematics took over.
Someone should tell Kojima if he wants to get carried away with cinematics, do it in a movie, videogames are meant to be played not watched
The boss fights weren't that
> impressive either, Vamp was the only decent one there as well.
Was the only original fight anyway.
*Do you know what's special about April 30th?*
Shut up you daft bint i've got 3 metal gears trying to kill me here
I agree though there were too many cut scenes.
Whether it
> will be better than Snake Eater is unknown, if Konami revert back to
> the classic gameplay from the original and cut down slightly on
> cinematics then Snake Eater could end up being an excellent game.
Slightly? I'd actually like to play at least more than 20% of this game, if i wanted to watch a movie i'd go to the cinema thank you Mr Kojima.