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"N64 Vs. Gamecube"

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Fri 20/07/01 at 22:40
Regular
Posts: 787
I and many others loved the 64, you all go on about how CD’s were better and it was Nintendo’s mistake and there is not grown up games etc… and what did we do? We smiled we didn’t care what they thought we were playing Zelda, Goldeneye, Perfect Dark, No Mercy and Conker whilst you played with Metal gear solid, Final Fantasy and Smackdown and after we compare the games we were laughing.

But what can I say despite out beliefs the N64 sold badly. The expensive games, the lack of FMV style graphics, the childish image (even though Nintendo are not), no CD quality sounds, the lack of advertisement and the lack of 3rd party support made this wonder machine falter. It is now time for change and Nintendo are delivering.

Nintendo have kept what made them so huge in the first place their stunning first and second party games (Well those at E3 claim they are stunning) and with new second party developers in the form of Silicon knights and Retro studios are on board to bring more classic Nintendo material. Nintendo are also keeping with their multiplayer image as well which has served them well in the past.

Expensive ha, Nintendo have most defiantly sorted that out with a £150 console, which beats all it’s rivals and games that retail much lower than carts did early on at about £35-40.

FMV and the CD quality sounds are now capable with the move to a disc format and with games like Too human, Eternal Darkness, Perfect Dark 2, Turok Evolution, Conker’s other bad day (probably), the new grown up style Mario and Resident Evil 0 and 4 proves to me that Nintendo’s childish looking era I starting to change.

Advertisement is getting well underway in the form of the Gameboy Advance! It sold tones and those of you who looked will see a Gamecube on the back. If Nintendo can successfully model the Gamecube as an essential to go with the Gameboy Advance then Nintendo’s popularity will rise rapidly.

Now I have been over 3rd party support before and you can see more in the future additions to my developer series of posts but with 12 Acclaim games promised, 3 Namco (including a beat em up), Capcom making a few Nintendo only games, Squaresoft willing to work with Nintendo again, THQ promising tones of games including a wrestling one, Konami hinting at MGS2 on the Gamecube and Silent hill 2 all of which sounds promising and many more I just couldn’t be bothered to list.

Sony fans maybe attacking the yet to be released Gamecube but this time I believe they are worried. The Gamecube is doing what the N64 did well and what the Playstation did well as well. This could be a very promising fight ahead of us.

Here’s to the future

Dringo
Fri 20/07/01 at 23:44
Regular
"Eff, you see, kay?"
Posts: 14,156
A poor game is a game that bores me after half an hour.

I wasn't forced to stop playing, I chose to.
Fri 20/07/01 at 23:34
Posts: 0
I havent played Banjo so I wont comment but Mario 64 is a superb game, and definately not a "kids" game...name me a "kid" who has completed Mario 64. The game has cartoon like graphics but the gameplay is spot on and aimed at experienced gamers.

If you only played the game for 1 and a half hours then youve missed out, the game takes ages to complete if you had the patience to finish it.
Fri 20/07/01 at 23:34
Regular
Posts: 18,185
Differing opinions and i do not deny that Mario and Banjo look childish but...

They are not, teletubbies, Tweenies, Bob the builder these are childish wait Nitnendo don't have them on their format so who do?

I love Mazza so does many other people who can see past the graphics!
Fri 20/07/01 at 23:29
Regular
"Eff, you see, kay?"
Posts: 14,156
Well, you say you were laughing with your "better" games but the fact is, so were we. We were experiencing the wonder of MGS, GT1 (not 2) and WipEout whilst you were playing on kiddy games suck as Mario and Banjo, and these were supposedly "AAA" titles.

Now, I know you're going to flame me for saying the Mario and Banjo were kiddy, but the sad fact is that they were. That isn't to say everything else or the console is kiddy, or rather, aimed at younger gamers, but Mario and Banjo, plus others were. I have played both of these as long as I could stand (IE, half an hour for Mario, maybe 2 for Banjo) and I just DIDN'T like them. They oozed big bright colours, an uninvolving, emotionally devoid storyline and a few marginally difficult puzzles. The gameplay was quite simplistic an although you're going to say they are the most playable games ever made I will have to disagree.

I admit that Nintendo are trying to shake of their (suicidaly) childish image but making the console look like a purple child's building block wasn't the best idea in the world.

Now most of the major failings of the N64 have been ironed out in the GameCuboid, it will be interesting to see what happens to it. Will we find out that the N64's failure was caused by it's high price and storage format, or did it really fail to appeal to the major markets? We don't know, but we will soon.
Fri 20/07/01 at 23:10
Posts: 0
Two games that Im really looking forward to are Kameo: Elements of Power and StarfoxAdventures.

Kameo: Elements of Power looks like its set to be one of Rare's finest games to date. In this adventure game you take on the role of Kameo a young girl who can take control of all manner of beasts and animals in order to aid her in her quest for the six elemental children. This is shaping up to be one of the best and most original games the GameCube will have on offer. Some have said the game will be like Pokemon but for adults, which is a good or a bad ting depending on your point of view.

Starfox Adventures Dinosaur Planet (To give it its full name) was originally pencilled in as a N64 title (Called Dinosaur Planet). However as the game developed Nintendo made a proposition to Rare, a deal was struck and Dinosaur Planet has become the latest game in the StarFox series. The deal means that you'll now take control of Fox McCloud in an Adventure game that everyone is sure to want come November (When its released in the US). StarFox veterans will also be pleased to know that the Arwing will make an appearance in this game to as a few of the missions will require Fox to take to the skys. This will be Rare's first release for the GameCube and will therefore be a showpiece game that takes full advantage of the GameCube's increased power.
Fri 20/07/01 at 23:06
Regular
Posts: 18,185
Yep they look to of done it right this time.
Fri 20/07/01 at 23:00
Posts: 0
Thats true although it could have prolonged the N64s life...games could now be sold for £10 on disc as many Playstation games now are.

Still at least the GameCube is a step in the right direction, it will be interesting to see what games Nintendo produces for their new baby.
Fri 20/07/01 at 22:48
Regular
Posts: 18,185
Becasue it might fail, too bigger risk like the 64DD.
Fri 20/07/01 at 22:43
Posts: 0
My question is why didnt Nintendo release a CD add on for the N64, they could have sold it for £75 with a game and it would have seen off the Dreamcast and given Nintendo a bigger hold on the market??
Fri 20/07/01 at 22:40
Regular
Posts: 18,185
I and many others loved the 64, you all go on about how CD’s were better and it was Nintendo’s mistake and there is not grown up games etc… and what did we do? We smiled we didn’t care what they thought we were playing Zelda, Goldeneye, Perfect Dark, No Mercy and Conker whilst you played with Metal gear solid, Final Fantasy and Smackdown and after we compare the games we were laughing.

But what can I say despite out beliefs the N64 sold badly. The expensive games, the lack of FMV style graphics, the childish image (even though Nintendo are not), no CD quality sounds, the lack of advertisement and the lack of 3rd party support made this wonder machine falter. It is now time for change and Nintendo are delivering.

Nintendo have kept what made them so huge in the first place their stunning first and second party games (Well those at E3 claim they are stunning) and with new second party developers in the form of Silicon knights and Retro studios are on board to bring more classic Nintendo material. Nintendo are also keeping with their multiplayer image as well which has served them well in the past.

Expensive ha, Nintendo have most defiantly sorted that out with a £150 console, which beats all it’s rivals and games that retail much lower than carts did early on at about £35-40.

FMV and the CD quality sounds are now capable with the move to a disc format and with games like Too human, Eternal Darkness, Perfect Dark 2, Turok Evolution, Conker’s other bad day (probably), the new grown up style Mario and Resident Evil 0 and 4 proves to me that Nintendo’s childish looking era I starting to change.

Advertisement is getting well underway in the form of the Gameboy Advance! It sold tones and those of you who looked will see a Gamecube on the back. If Nintendo can successfully model the Gamecube as an essential to go with the Gameboy Advance then Nintendo’s popularity will rise rapidly.

Now I have been over 3rd party support before and you can see more in the future additions to my developer series of posts but with 12 Acclaim games promised, 3 Namco (including a beat em up), Capcom making a few Nintendo only games, Squaresoft willing to work with Nintendo again, THQ promising tones of games including a wrestling one, Konami hinting at MGS2 on the Gamecube and Silent hill 2 all of which sounds promising and many more I just couldn’t be bothered to list.

Sony fans maybe attacking the yet to be released Gamecube but this time I believe they are worried. The Gamecube is doing what the N64 did well and what the Playstation did well as well. This could be a very promising fight ahead of us.

Here’s to the future

Dringo

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