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Fri 14/05/04 at 18:20
Regular
"gsybe you!"
Posts: 18,825
..any new Xbox RPG (alright, don't, I want KOTOR II, Sudeki and Fable, obviously) but look at this.....

[URL]http://cube.ign.com/articles/510/510950p1.html[/URL]

and Tales of Symphonia.

Yay!
Sat 15/05/04 at 12:21
Regular
Posts: 18,185
Bonus wrote:
> Dringo wrote:
> Look at Resident Evil 4 and the new Zelda for Cube's real potential.
>
> No wrong.
>
> Resi 4 does NOT show the cubes potential at this stage of
> development. The lighting is horrible, the shadows are blatantly
> rubbish ad the game looked more impressive, more atmospheric and a
> damn sight scarier with pre-rendered backdrops.
>
> Resi wants to look like Doom 3, but the Cube just can't do that and
> have those level of detailed models at the same time as a 3d
> landscape.
>
> Everything in the game is decent minus any form of dynamic lighting
> effects on the e3 build, lets hope they just haven't been put in yet.

Dringo looks at screenshot... looks awesome.... presumes Bonus is wrong. The character models are looking wonderful, the level of detail is essentially the same as those in the pre-rendered titles and it is still day time... if I remember correctly the scene where those Zombies attack leon at night with those torches are probably the best looking lighting effects I have EVER seen.

The Gamecube has a better graphics processor than the PS2 and what it has the X-box doesn't is in built 'special effects' creating gorgeous water effects, lighting effects, heat effects... etc... a special in built system that developers were harcking on about several years ago. Luigi's Mansion used most of these effects as did Sunshine... and as does Resident Evil 4.
Sat 15/05/04 at 12:18
Regular
Posts: 6,492
I didn't say Resi was a bad game, I just pointed out why it shouldn't be taken as one of THE games to show the hardware's ability at this stage of development.

There is absolutely no dynamic lighting, and no shadows, things which made much of the atmosphere in the last game. If the developers don't implement those by the time the game is released, it wont be the game people want to show off the hardware.
Sat 15/05/04 at 11:17
Regular
"gsybe you!"
Posts: 18,825
Pish off, I want Resi 4 NOW.

And sorry NB I forgot Jade Empire

*curses the day he bought an Xbox*
Sat 15/05/04 at 02:26
Regular
Posts: 6,492
Dringo wrote:
> Look at Resident Evil 4 and the new Zelda for Cube's real potential.

No wrong.

Resi 4 does NOT show the cubes potential at this stage of development. The lighting is horrible, the shadows are blatantly rubbish ad the game looked more impressive, more atmospheric and a damn sight scarier with pre-rendered backdrops.

Resi wants to look like Doom 3, but the Cube just can't do that and have those level of detailed models at the same time as a 3d landscape.

Everything in the game is decent minus any form of dynamic lighting effects on the e3 build, lets hope they just haven't been put in yet.
Sat 15/05/04 at 02:07
Regular
Posts: 18,185
Bonus wrote:
> The FFXII shots weren't impressive?? Watch the video on IGN then,
> running through the 3D forest :D
>
> Remeber, it's on a PS2, inferior technology to the Xbox, probably on
> a par with the Cube in the hands of a decent developer.

Baiten Kaitous is a killer Japanese RPG from Namco... no need to compare it to Final Fantasy.

Look at Resident Evil 4 and the new Zelda for Cube's real potential.
Fri 14/05/04 at 20:55
Regular
"bit of a brain"
Posts: 18,933
"Noguchi-san: The feedback Baten Kaitos' graphics has been very positive, and of course we are delighted. To answer your question, it was possible to make all the visuals in 3D, but I think pre-rendering adds a more artistic and beautiful portrayal of the natural surroundings"
Fri 14/05/04 at 20:01
"I love yo... lamp."
Posts: 19,577
You forgot to mention Jade Empire!
Fri 14/05/04 at 18:57
Regular
"gsybe you!"
Posts: 18,825
Ain't seen video, currently on 56k. Some looked pretty, others just boringly normal.

Now you download that Resi 4 video and see what the Cube can do in the hands of a capable developer..

Oh yes, Baten Kaitos or whatever it's name is. Sweet sweet looking game. Get a vid and see.

:)
Fri 14/05/04 at 18:56
Regular
Posts: 6,492
The FFXII shots weren't impressive?? Watch the video on IGN then, running through the 3D forest :D

Remeber, it's on a PS2, inferior technology to the Xbox, probably on a par with the Cube in the hands of a decent developer.
Fri 14/05/04 at 18:49
Regular
"gsybe you!"
Posts: 18,825
I post this;

[URL] http://www.gamespot.com/gamecube/adventure/residentevil4/ [/URL]

Click 'Screens' or whatever.

Full 3-D malarky

(That FFXII shot wasn't that impressive either...)

:P

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