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"San Andreas Missions Revealed - Hmmmm"

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This thread has been linked to the game 'Grand Theft Auto: San Andreas'.
Mon 28/06/04 at 17:02
Regular
"Insert Gently"
Posts: 2,681
There is some guy on Amazon who claims to have played it

From Amazon/Spike1x

I've worked with a friend from Rockstar, and I can tell you a mission, which is in San Andreas. The mission is called 'Reuniting the Families', and it tells of an arranged sit-down with all the heads of local gangs (e.g.the Ballas) in an effort to patch up their differences and avoid a war.

When the gang rolls up at the hotel which is to serve at the meeting place, Sweet enters as the OGF representative. All of a sudden a police chopper appears over the car park and cops begin to abseil down to the tarmac below, guns blazing. The remianing members of the OGF p u s s y out and leg it, leaving CJ to enter the hotel in a valiant attempt to save Sweet. Here we see some strident shotgun work, as within the building police continue to abseil down from balconies, trigger fingers blurring, hot lead fluming from their semi-automatic nozzlery.
This is all I am telling you.

Well...B o l l o c k s or wat
Mon 28/06/04 at 17:02
Regular
"Insert Gently"
Posts: 2,681
There is some guy on Amazon who claims to have played it

From Amazon/Spike1x

I've worked with a friend from Rockstar, and I can tell you a mission, which is in San Andreas. The mission is called 'Reuniting the Families', and it tells of an arranged sit-down with all the heads of local gangs (e.g.the Ballas) in an effort to patch up their differences and avoid a war.

When the gang rolls up at the hotel which is to serve at the meeting place, Sweet enters as the OGF representative. All of a sudden a police chopper appears over the car park and cops begin to abseil down to the tarmac below, guns blazing. The remianing members of the OGF p u s s y out and leg it, leaving CJ to enter the hotel in a valiant attempt to save Sweet. Here we see some strident shotgun work, as within the building police continue to abseil down from balconies, trigger fingers blurring, hot lead fluming from their semi-automatic nozzlery.
This is all I am telling you.

Well...B o l l o c k s or wat
Mon 28/06/04 at 17:09
Regular
Posts: 119
As long as it's got a decent 'Vice City' style soundtrack and some really funky cars then I'll be happy.

Think I'll wait for the Xbox version though so i can have custom soundtracks and listen to the Vice City tunes on the radio.
Mon 28/06/04 at 17:21
Regular
"Not a Jew"
Posts: 7,532
Anonymous wrote:
> Well...B o l l o c k s or wat


Actually, no. Pick up the "Official PS2 Magazine" or whatever it's called and you'll see that actually is a mission. The guy probably never got it from Rockstar though, just read the mag.
Mon 28/06/04 at 18:35
Regular
"Arghh Me Heel"
Posts: 218
The first mission is menace. You get a chance to cut your hair on it. . I'll post a link later to show you some more missions.
Mon 28/06/04 at 19:17
Regular
"Arghh Me Heel"
Posts: 218
[URL]http://gtadomain.gtagaming.com/samissions.html[/URL]
Mon 28/06/04 at 19:59
"period drama"
Posts: 19,792
Well, it could be good.
If they actually do this re-vamp of the aiming / shooting system, and sort the camera out so it's at least half-decent inside a building.

All they need is a FPS-style control system like used in Hitman and the game would be a good deal better.
Mon 28/06/04 at 22:01
Regular
"Brooklyn boy"
Posts: 14,935
Just as long as they vastly improve the shooting system and give us a decent level design this time around then i'll be happy
Mon 28/06/04 at 22:40
Regular
"Just Bog Standard.."
Posts: 4,589
FinalFantasyFanatic wrote:
> All they need is a FPS-style control system like used in Hitman and
> the game would be a good deal better.

No, no, no, no, no, I think that would waste it. I like the way you control the character as it is. Just look at Max Payne, Driver3 and the example you gave, the way those characters move is very mechanical, GTA is much smoother. It adds to the realism a bit.
Mon 28/06/04 at 22:42
Regular
"Just Bog Standard.."
Posts: 4,589
Ginger Peni wrote:
> As long as it's got a decent 'Vice City' style soundtrack and some
> really funky cars then I'll be happy.

It doesn't take much to make you happy eh?

:)

I think the biggest area that needs improving is the level design, GTA3 got it spot on, but Vice City was a bit of a mess in terms of level design.
Tue 29/06/04 at 06:41
Regular
Posts: 14,437
Hmm, doesn't look too bad (from the link). I wonder how many references to 'hood' films like Boyz In The Hood & Menace II Society will be in there - I can already see a couple.

Oh, and Ryder looks like Eazy E. Dunno if that's deliberate.

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