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Whether Riddick will offer the same replay value I don't know, I am on my second way through on Hard now and I still want to go back and approach sections differently. It reminds me so much of Deus Ex with the RPG and stealth elements; Riddick of course implements far more refined stealth mechanics but that would be expected from a game released 4 years later.
Everything about it smacks of sheer brilliance and unlike some shoddy indoor sections from Halo which a few complained about, I can find little to no reason at all to find a complaint with the level design in Riddick. Top marks to Vin Diesel as well, along with Saving Private Ryan and Pitch Black I have to say, he does a really top job of bringing over his film character Riddick into the game, this is mainly thanks to the writers of course but none the less he does pull it off perfectly.
When people go on about Half Life, Doom 3 and Halo 2 I would have to say from what I have seen from those 3 games (in particular the hours of footage from Half Life 2) Riddick really isn't far off what they are setting out to achieve. The normal mapping is sublime and what you have seen from the Half Life 2 videos of the Havoc Physics interacting with environments, look no further than Riddick for an early glance into what Half Life 2 will look and play like.
A further £1000 will be spent boosting my PC ready for Half Life 2 and Doom 3, with Riddick though I really don't think that I will play a game that betters it this year, this includes all the big hitters.
A magnificent game that really does push the FPS beyond its limits, top stuff!
*Checks release date*
I shall purchase this as quickly and promptly as i purchase HALO 2 :)
> A magnificent game that really does push the FPS beyond its limits,
> top stuff!
Is this a case of; "It would be better on PC". Or is it that good a PC would do no different.
I am left with little more to say, other than "good post" and "crikey, that’s a big statement".
Whether Riddick will offer the same replay value I don't know, I am on my second way through on Hard now and I still want to go back and approach sections differently. It reminds me so much of Deus Ex with the RPG and stealth elements; Riddick of course implements far more refined stealth mechanics but that would be expected from a game released 4 years later.
Everything about it smacks of sheer brilliance and unlike some shoddy indoor sections from Halo which a few complained about, I can find little to no reason at all to find a complaint with the level design in Riddick. Top marks to Vin Diesel as well, along with Saving Private Ryan and Pitch Black I have to say, he does a really top job of bringing over his film character Riddick into the game, this is mainly thanks to the writers of course but none the less he does pull it off perfectly.
When people go on about Half Life, Doom 3 and Halo 2 I would have to say from what I have seen from those 3 games (in particular the hours of footage from Half Life 2) Riddick really isn't far off what they are setting out to achieve. The normal mapping is sublime and what you have seen from the Half Life 2 videos of the Havoc Physics interacting with environments, look no further than Riddick for an early glance into what Half Life 2 will look and play like.
A further £1000 will be spent boosting my PC ready for Half Life 2 and Doom 3, with Riddick though I really don't think that I will play a game that betters it this year, this includes all the big hitters.
A magnificent game that really does push the FPS beyond its limits, top stuff!