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Any more ideas of what it could involve. (characters, bosses, etc)
And ideas/chat about the/a* DS Zelda game and how the console's features could be used.
*The four swords DS game or just an idea you've had.
What a Zelda game needs is large out doors area with tons of mini-adventures, maybe different paths to follow and larger more intresting dungeons that don't just rely on you getting a special item then using it to fight a boss.
I want more areas like that Island in wind Waker where you get the pictobox, more inhabited places please Nintendo with tons of people to intreact with and do quests for.
Link controls the goodies, Ganondorf controls the baddies.
So you play through the main adventure, and every now and again Ganon and his cronies pop up and try to take over the kingdom or what have you.
Anyone ever played 'Z' or the PC. That is a stradegy game, and I would love the battles to work like that.