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"Plot ideas for new Zelda game + DS Zelda game"

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Wed 18/08/04 at 16:09
"Shotgun+Zombie=Mess"
Posts: 379
I'd like it to be the idea from NGC about how Hyrule got flooded.
Any more ideas of what it could involve. (characters, bosses, etc)

And ideas/chat about the/a* DS Zelda game and how the console's features could be used.

*The four swords DS game or just an idea you've had.
Thu 19/08/04 at 23:05
Regular
"a.k.a King"
Posts: 586
Fine then, I take back everything I have said about the battling in Zelda.

My new idea is introducing guns into the game . . . . .
Thu 19/08/04 at 22:55
Regular
"bit of a brain"
Posts: 18,933
I predict that you don't understand so I'll explain.


You would be all set up to fight the final battle in Zelda, you watch the cutscene as Link enters a castle, and suddenly, YOU'RE IN CHARGE OF A HUGE ARMY oh no what do you do? How do you control it? What are you supposed to do? Why aren't I controlling Link anymore why am I controlling a whole army how do I control it what am I supposed to do ARG DEAD.

TO combat this, there would have to be a long, explanatory cutscene and tutorial before the final battle. It is one of the stupidest ideas ever.
Thu 19/08/04 at 22:51
Regular
"bit of a brain"
Posts: 18,933
Ahaha one month someone won a game for saying "pokemon is great I see why it sells so well great mag keep it up thanks!".

And changing the last level of Zelda from Action/Adventure to RTS in the last level is Exactly the same as changing Soul Calibur's final fight from Fighting to Puzzle. Exactly the same.

And they're both stupid ideas.
Thu 19/08/04 at 22:18
Regular
Posts: 10,437
Johnson, you sound like one of those retards from NOM. Anyone see the star letter last month?

"Wouldn't it be great if Pokemon were real?"

*sigh*
Thu 19/08/04 at 21:46
Regular
Posts: 21,800
Johnson wrote:

> And the final boss in Soul Calibur 2 being like Pac-Man? What the
> hell have you been smoking? That has nought to do with the topic.

Yes it has, you're basically saying the game style and control system should totally change for the final boss battle which is esentially a really stupid idea.
Thu 19/08/04 at 21:32
Regular
"a.k.a King"
Posts: 586
gerrid wrote:
> Johnson, seriously, if you want to control huge armies, buy
> Medieval:Total War. Zelda shouldn't have any RTS sections in it
> whatsoever. That's like saying "The final boss of Soul CAllibur
> 2 should be a game of Pac-Man" - Nonse-sense

Oh for Christ sake. You control one army at the end of the game and the rest is adventuring. Ever seen LOTR?

And the final boss in Soul Calibur 2 being like Pac-Man? What the hell have you been smoking? That has nought to do with the topic.
Thu 19/08/04 at 19:14
Regular
"bit of a brain"
Posts: 18,933
Johnson, seriously, if you want to control huge armies, buy Medieval:Total War. Zelda shouldn't have any RTS sections in it whatsoever. That's like saying "The final boss of Soul CAllibur 2 should be a game of Pac-Man" - Nonse-sense
Thu 19/08/04 at 16:45
"Shotgun+Zombie=Mess"
Posts: 379
Thanks, Edgy and tphi, I forgot about the deku trees and stuff at the end of WW.

Hopefully it has some good mini-games like the fishing in OOT - any ideas?
Thu 19/08/04 at 13:19
Regular
"a.k.a King"
Posts: 586
Whitestripes DX wrote:
> Z is awesome, it's also an RTS.
>
>
> Zelda is an Adventure game; massive difference.
>
>
>
>
> Worst Suggestion of The Day.

I know, I'm not saying I want Zelda to play like that, I'm just saying it needs a massive battle at the end of the game, instead of taking on Ganon alone. And I would like your army to be controlled like you can in Z.

Worst suggestion of the Day just got better.
Thu 19/08/04 at 13:03
Regular
Posts: 11,875
Z is awesome, it's also an RTS.


Zelda is an Adventure game; massive difference.




Worst Suggestion of The Day.

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