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Although if SWB kept stats I think it'd be a classic even two years down the line.
Shame.
It'll be dead come Halo 2, although quite a few others will be aswell. I think the best thing about it is it has shown me how good Ghost Recon 2 will be now it's in 3rd person.
Jumped back onto SC:PT today and had some fantastic games, what made me come back to it? I want to bring my miserable stats up a bit with some respected players for competition. Also those same stats gave us warnings about who was likely going to jump from a game (some poor fool with a -1400 penalty!).
Anyway...
The more possibilities, depth and strategy a game has the more it will keep me interested.
Burnout 3 is very limited in these areas.
Thief 3 would have had made me complete it my now if it's save system hadn't screwed up.
Deus Ex, Gladius anything with a reasonable level of development/choice as far as story/character/game progression goes are fantastic.
Crappy control systems don't help an interesting-ish game (MGS2)
A crappy camera will give a game a small lifespan (Conan)
A lightweight system mimicking more indepth games will sometimes be unappealing (TS2, most EA games)
I'd say my one weakness as far as simple games go is for hack/blast and slash games like BG:DA, Night Caster, Serious Sam, New Legends but most have a level of character development and stories so there's always decent goals to be going for.
More games like Phantom Crash needed! Yay!
/ramble
Just a suggestion.
FFS roll on Halo 2, Ghost Recon 2, TS:FP and the others!
> Driver 3, god that was a frustrating game, I couldn't even be bothered to finish it.
After I said this last night, I looked up some cheats for Driver and unlocked all the missions. I managed to finish the final mission and man, am I glad I cheated to finish it, because the ending was utterly pathetic. Now all I need to do is find all the Tommi Vermacelli guys.
Also, pretty much each car in a series (bar special) seems to be the same as all the others in tat series.