The "General Games Chat" forum, which includes Retro Game Reviews, has been archived and is now read-only. You cannot post here or create a new thread or review on this forum.
The more possibilities, depth and strategy a game has the more it will keep me interested.
Burnout 3 is very limited in these areas.
Thief 3 would have had made me complete it my now if it's save system hadn't screwed up.
Deus Ex, Gladius anything with a reasonable level of development/choice as far as story/character/game progression goes are fantastic.
Crappy control systems don't help an interesting-ish game (MGS2)
A crappy camera will give a game a small lifespan (Conan)
A lightweight system mimicking more indepth games will sometimes be unappealing (TS2, most EA games)
I'd say my one weakness as far as simple games go is for hack/blast and slash games like BG:DA, Night Caster, Serious Sam, New Legends but most have a level of character development and stories so there's always decent goals to be going for.
More games like Phantom Crash needed! Yay!
/ramble
Although if SWB kept stats I think it'd be a classic even two years down the line.
Shame.
It'll be dead come Halo 2, although quite a few others will be aswell. I think the best thing about it is it has shown me how good Ghost Recon 2 will be now it's in 3rd person.
Jumped back onto SC:PT today and had some fantastic games, what made me come back to it? I want to bring my miserable stats up a bit with some respected players for competition. Also those same stats gave us warnings about who was likely going to jump from a game (some poor fool with a -1400 penalty!).
Anyway...
Still, it'll do me for just now. Then it's back to RSC2 and PGR2. Then, when I've finished up with them, it'll be Halo 2 time. Maybe.
Got it the other day. Absolutely sublime.