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after it does the thing with all the stars and everyone says go mario go, and you have to fight the demon again,
no matter how much i hit the focker, it wont die!!!
does anyone know how to beat it easily??
just most of the newer nintendo ones!
> I can, and I do, and I'm right.
You don't precieve colourful games as child-like, but many other people do. Hence, they give off the perception they are for kids ;-).
That aside it is a game for the whole family really.
Paper Mario's final boss is very tough and you'll need a bit of fluke... just get a load of the right items and go for it :D
> I never have said that all brightly coloured games are aimed at
> children :-).
But that's the argument most people seem to represent.
> No one can argue that's the perception such games give off.
I can, and I do, and I'm right.
No one can argue that's the perception such games give off.
I think the use of colour has been restricted to a dull scheme for too long in games. Dull colours in games have been a result of primitive texture filtering blending colours into a drab mix.
As consoles become more powerful, this can be addressed with things such as per-pixel lighting and anisotropic filtering (i.e. next-gen consoles), but at the moment the only way to get nice colourful graphics is to make them look like cartoons.
And I do admit that games centered towards children are more likely (almost certaily) to be brightly coloured, because that's what gets them off. However, that is not to reversed to say that all brightly coloured games are for children.
Hurrah.
XIII is cel-shaded definately not for kids.
Wind Waker is aimed at an audience not excluding kids, in my opinion. A family game :-).